btreend.h
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C头文件 代码 · 共 154 行
H
154 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#ifndef __BTREEND_H__
#define __BTREEND_H__
#include <wstd.h>
#include "mempool.h"
template < class Key_T, class Obj_T > class BTreeBucketNode;
template < class Key_T, class Obj_T >
class BTreeNodeBase {
public:
BTreeNodeBase(){};
virtual ~BTreeNodeBase(){};
virtual Obj_T * find( const Key_T & key ) = 0;
virtual Obj_T * insert( Obj_T * obj, bool & nSplit,
Key_T & key,
BTreeNodeBase *& newNode ) = 0;
virtual void remove( const Key_T & key ) = 0;
virtual BTreeNodeBase * nextNode( int_16 & idx ) = 0;
virtual Obj_T * nextObj( int_16 & idx ) = 0;
static void ragnarok();
static void setKeyObjOrder( uint keyOrd, uint objOrd );
#if INSTRUMENTS
virtual void print( int indent ) = 0;
#endif
};
template< class Key_T, class Obj_T >
class BTreeSearchNode : public BTreeNodeBase< Key_T, Obj_T > {
public:
BTreeSearchNode( const Key_T & mid, BTreeNodeBase * lhn,
BTreeNodeBase * rhn );
virtual ~BTreeSearchNode();
virtual Obj_T * find( const Key_T & key );
virtual Obj_T * insert( Obj_T * obj, bool & nSplit, Key_T & key,
BTreeNodeBase *& newNode );
virtual void remove( const Key_T & key );
virtual BTreeNodeBase<Key_T,Obj_T> * nextNode( int_16 & idx );
virtual Obj_T * nextObj( int_16 & idx );
void * operator new( size_t ) { return _pool.alloc(); };
void operator delete( void * p ) { _pool.free( p ); };
static void ragnarok();
static void setKeyOrder( uint KeyOrder );
#if INSTRUMENTS
virtual void print( int indent );
#endif
protected:
struct NodeStore {
Key_T _separator;
BTreeNodeBase * _child;
};
BTreeSearchNode();
void privInsert( const Key_T & key,
BTreeNodeBase *& newNode );
void split( Key_T & key, BTreeNodeBase *& newNode );
uint privSearch( const Key_T & key, uint lower, uint upper );
private:
uint _degree; // number of children
NodeStore * _nodes; // dynamic array
static uint _keyOrder;
static MemoryPool _pool;
static MemoryPool _nodePool;
};
template < class Key_T, class Obj_T >
class BTreeBucketNode : public BTreeNodeBase< Key_T, Obj_T > {
public:
BTreeBucketNode();
BTreeBucketNode( Obj_T * obj );
virtual ~BTreeBucketNode();
virtual Obj_T * find( const Key_T & key );
virtual Obj_T * insert( Obj_T * obj, bool & nSplit, Key_T & key,
BTreeNodeBase *& newNode );
virtual void remove( const Key_T & key );
virtual BTreeNodeBase<Key_T,Obj_T> * nextNode( int_16 & idx );
virtual Obj_T * nextObj( int_16 & idx );
void * operator new( size_t ) { return _pool.alloc(); };
void operator delete( void * p ) { _pool.free( p ); };
static void ragnarok();
static void setObjOrder( uint objOrder );
#if INSTRUMENTS
virtual void print( int indent );
#endif
protected:
Obj_T * privInsert( Obj_T * obj );
Obj_T * split( Key_T & key, Obj_T * obj,
BTreeNodeBase *& newNode );
uint privSearch( const Key_T & key, uint lower, uint upper );
private:
typedef Obj_T * ObjPtr;
uint _degree; // number of objects
ObjPtr * _nodes; // dynamic array of ptrs
static uint _objOrder;
static MemoryPool _pool;
static MemoryPool _nodePool;
};
#endif // __BTREEND_H__
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