btree.h
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C头文件 代码 · 共 120 行
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120 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#ifndef __BTREE_H_INCLUDED__
#include "btreebas.h"
template <class Key_T, class Obj_T> class BTreeNodeBase;
template< class Obj_T >
class BTreeBase {
public:
BTreeBase() : _entries( 0 ), _primary( NULL ){};
virtual ~BTreeBase();
uint entries() const { return _entries; }; // num elements
virtual bool unlock( Obj_T * ){ return FALSE; }
virtual bool lock( Obj_T * ){ return FALSE; }
bool operator== ( const BTreeBase& other ) const {
return &other == this;
}
friend class BTree; // so can access protected members thru ptr
protected:
virtual void insert( Obj_T * ) = 0;
virtual void remove( Obj_T * ) = 0;
virtual void update( Obj_T * ) = 0;
void incEntries() { _entries += 1; };
void decEntries() { _entries -= 1; };
void setPrimary( BTreeBase * n );
BTreeBase * getPrimary() { return _primary; };
WCPtrSList<BTreeBase> * getIndicies() { return _indicies; };
private:
uint _entries;
BTreeBase * _primary;
WCPtrSList<BTreeBase> * _indicies;
};
template< class Key_T, class Obj_T >
class BTreeRootedBase : public BTreeBase< Obj_T > {
public:
virtual BTreeNodeBase< Key_T, Obj_T> * getRoot() = 0;
};
template < class Key_T, class Obj_T >
class BTree : public BTreeRootedBase< Key_T, Obj_T > {
public:
BTree( uint keyOrder, uint objOrder,
BTreeBase<Obj_T> * primary = NULL );
~BTree();
// find an element, return a pointer to a locked object
Obj_T * find( const Key_T & key );
// insert an element, updating all indices
void insert( Obj_T * obj );
void remove( Obj_T * obj );
// unlock a found object
bool unlock( Obj_T * );
bool lock( Obj_T * );
virtual BTreeNodeBase< Key_T, Obj_T> * getRoot() { return _root; }
#if INSTRUMENTS
void print();
#endif
protected:
void update( Obj_T * obj );
private:
BTreeNodeBase<Key_T,Obj_T> * _root;
uint _keyOrder;
uint _objOrder;
#if INSTRUMENTS
int _locks;
int _unlocks;
#endif
};
#define __BTREE_H_INCLUDED__
#endif
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