impltab.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 128 行
C
128 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
//
// IMPLTAB : implicit type processing.
//
#include "ftnstd.h"
#include "global.h"
#include "csetinfo.h"
#include "types.h"
extern character_set CharSetInfo;
static unsigned char CharIndex( char chr ) {
//=============================================
// Map character to range 0..IMPL_SIZE.
// This will work for both EBCDIC and ASCII character set. It's
// complicated because EBCDIC character set is not contiguous.
if( chr == '$' ) return( 26 );
if( chr == '_' ) return( 27 );
#if _CSET == _EBCDIC
if( chr <= 'I' ) return( chr - 'A' );
if( chr <= 'R' ) return( chr - 'J' + 9 );
if( chr <= 'Z' ) return( chr - 'S' + 18 );
#else
return( chr - 'A' );
#endif
}
TYPE ImplType( char chr ) {
//============================
// Determine the implicit type of a symbol starting with the given
// character.
if( CharSetInfo.is_foreign( chr ) )
return( TY_REAL );
return( ImplicitTab[ CharIndex( chr ) ].typ );
}
uint ImplSize( char chr ) {
//============================
// Determine the size of a storage unit a symbol starting with the
// given character.
if( CharSetInfo.is_foreign( chr ) )
return( StorageSize( TY_REAL ) );
return( ImplicitTab[ CharIndex( chr ) ].size );
}
bool SetImplType( char chr1, char chr2, TYPE typ, uint size ) {
//================================================================
// Set the implicit type of the given range of characters to the
// given type.
char i;
char j;
i = CharIndex( chr1 );
j = CharIndex( chr2 );
for(;;) {
if( i > j ) return( TRUE );
if( ImplicitTab[i].impl_ed ) return( FALSE );
ImplicitTab[i].impl_ed = TRUE; // indicate implicit type set
ImplicitTab[i].size = size;
ImplicitTab[i].typ = typ;
++i;
}
}
void InitImplTab( void ) {
//===========================
// Set default types in implicit table.
TYPE typ;
int i;
for( i = 0; i <= IMPL_SIZE; ++i ) {
typ = TY_REAL;
if( ( i >= 8 ) && ( i <= 13 ) ) {
typ = TY_INTEGER;
}
ImplicitTab[i].typ = typ;
ImplicitTab[i].impl_ed = FALSE;
ImplicitTab[i].size = StorageSize( typ );
}
}
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