animals.idl

来自「开放源码的编译器open watcom 1.6.0版的源代码」· IDL 代码 · 共 190 行

IDL
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#include <somobj.idl>
#include <somcls.idl>

//  The classes in this module illustrate the use of a simple
//  metaclass to provide customized constructors and to perform
//  basic instance tracking.

module Animals {

    interface M_Animal;  // Forward reference needed for the metaclass.

    interface Animal : SOMObject
    {
      typedef sequence<Animal> AnimalInstances;

      attribute string name;
      // The name of the animal.

      attribute string sound;
      // The kind of sound that an animal makes.

      readonly attribute string genus;
      // The genus of animal.
      // The "_get_" method for this attribute should be overridden
      // by derived classes.  The default version here just gives
      // "<unknown>" as the genus.

      readonly attribute string species;
      // The species of animal.
      // The "_get" method for this attribute should be overridden
      // by derived classes.  The default version here just gives
      // "<unknown>" as the species.

      void talk();
      // Ask the animal to talk.  Normally this just prints out the
      // string corresponding to the sound attribute, but it can be
      // overridden to do something else.

      void display();
      // Displays an animal.    Derived classes should override this to
      // display new derived information, and then call their parent
      // version. Note: this method makes use of talk() to describe what
      // the animal says.

#ifdef __SOMIDL__
      implementation {
        releaseorder: _get_name, _set_name,
                      _get_sound, _set_sound,
                      _get_genus,
                      _get_species,
                      talk, display;

        //# Class Modifiers
        functionprefix = a_;
        metaclass      = M_Animal;

        //# Internal Instance Variables (other than attributes)
        long nsound;

        //# Attribute modifiers
        name: noset;
        sound: noset;
        genus: nodata;
        species: nodata;

        //# Method Modifiers
        somFree: override;
        somInit: override;
        somUninit: override;
        somDumpSelfInt: override;
      };
#endif /* __SOMIDL__ */
    };

    interface M_Animal : SOMClass
    {
      Animal newAnimal (in string name, in string sound);
      // Create an instance of an Animal with a specific sound.

      attribute sequence<Animal> instances;
      // All of the Animal instances that currently exist

      void addInstance (in Animal obj);
      // Used to add an new instance to the instances sequence.

      void deleteInstance (in Animal obj);
      // Used to remove an instance from the instances sequence.

#ifdef __SOMIDL__
      implementation {
        releaseorder: _get_instances, _set_instances,
                      newAnimal, addInstance, deleteInstance;

        //# Class Modifiers
        functionprefix = ma_;

        //# Method Modifiers
        somNew: override;
        somInit: override;
        somUninit: override;
      };
#endif /* __SOMIDL__ */
    };

    interface Kennel;    // Forward reference needed for the metaclass.

    interface Dog : Animal
    {
      attribute string breed;
      // The breed of this Dog.

      attribute string color;
      // The color of this Dog.

#ifdef __SOMIDL__
      implementation {
        releaseorder: _get_breed, _set_breed,
                      _get_color, _set_color;

        //# Class Modifiers
        metaclass = Kennel;
        functionprefix = d_;

        //# Attribute Modifiers
        breed: noset;
        color: noset;

        //# Method Modifiers
        _get_genus: override;
        _get_species: override;
        display: override;
        somInit: override;
        somUninit: override;
        somDumpSelfInt: override;
      };
#endif /* __SOMIDL__ */
    };

    interface Kennel : SOMClass
    {
      Dog newDog (in string name,
                  in string sound,
                  in string breed,
                  in string color);
      // Create an instance of a Dog with a specific name,
      // sound, breed, & color.

#ifdef __SOMIDL__
      implementation {
        releaseorder: newDog;

        //# Class Modifiers
        functionprefix = md_;

        //# Internal Instance Variables
        string classcolor;

        //# Method Modifiers
        somNew: override;
      };
#endif /* __SOMIDL__ */
    };

    interface BigDog : Dog
    {
#ifdef __SOMIDL__
      implementation {
        //# Class Modifiers
        functionprefix = bd_;

        //# Method Modifiers
        talk: override;
      };
#endif /* __SOMIDL__ */
    };

    interface LittleDog : Dog
    {
#ifdef __SOMIDL__
      implementation {
        //# Class Modifiers
        functionprefix = ld_;

        //# Method Modifiers
        talk: override;
      };
#endif /* __SOMIDL__ */
    };
};

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