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📄 animals.c

📁 开放源码的编译器open watcom 1.6.0版的源代码
💻 C
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/*
 *  This file was generated by the SOM Compiler.
 *  Generated using:
 *     SOM incremental update: 2.41
 */


#define SOM_Module_animals_Source
#include <animals.ih>

#define BUFFER_INCREMENT_COUNT 20
#define BUFFER_INCREMENT_SIZE (BUFFER_INCREMENT_COUNT*sizeof(Animals_Animal*))

/*
 * The name of the animal.
 */

SOM_Scope void  SOMLINK a__set_name(Animals_Animal *somSelf,
                                     Environment *ev, string name)
{
    Animals_AnimalData *somThis = Animals_AnimalGetData(somSelf);
    Animals_AnimalMethodDebug("Animals_Animal","a__set_name");

    if (_name)
        SOMFree(_name);
    if (name) {
        _name = (string)SOMMalloc(strlen(name) + 1);
        strcpy(_name, name);
    } else
        _name = (string)NULL;
}

/*
 * The kind of sound that an animal makes.
 */

SOM_Scope void  SOMLINK a__set_sound(Animals_Animal *somSelf,
                                      Environment *ev, string sound)
{
    Animals_AnimalData *somThis = Animals_AnimalGetData(somSelf);
    Animals_AnimalMethodDebug("Animals_Animal","a__set_sound");

    if (_sound)
        SOMFree(_sound);
    if (sound) {
        _sound = (string)SOMMalloc(strlen(sound) + 1);
        strcpy(_sound, sound);
    } else
        _sound = (string)NULL;
}

/*
 * The genus of animal.
 * The "_get_" method for this attribute should be overridden
 * by derived classes.  The default version here just gives
 * "<unknown>" as the genus.
 */

SOM_Scope string  SOMLINK a__get_genus(Animals_Animal *somSelf,
                                        Environment *ev)
{
    Animals_AnimalData *somThis = Animals_AnimalGetData(somSelf);
    Animals_AnimalMethodDebug("Animals_Animal","a__get_genus");

    return ("<Unknown>");
}

/*
 * The species of animal.
 * The "_get" method for this attribute should be overridden
 * by derived classes.  The default version here just gives
 * "<unknown>" as the species.
 */

SOM_Scope string  SOMLINK a__get_species(Animals_Animal *somSelf,
                                          Environment *ev)
{
    Animals_AnimalData *somThis = Animals_AnimalGetData(somSelf);
    Animals_AnimalMethodDebug("Animals_Animal","a__get_species");

    return ("<Unknown>");
}

/*
 * Ask the animal to talk.  Normally this just prints out the
 * string corresponding to the sound attribute, but it can be
 * overridden to do something else.
 */

SOM_Scope void  SOMLINK a_talk(Animals_Animal *somSelf,  Environment *ev)
{
    Animals_AnimalData *somThis = Animals_AnimalGetData(somSelf);
    Animals_AnimalMethodDebug("Animals_Animal","a_talk");

    somPrintf("\t%s\n", _sound ? _sound : "<Unknown>");
}

/*
 * Displays an animal.    Derived classes should override this to
 * display new derived information, and then call their parent
 * version. Note: this method makes use of talk() to describe what
 * the animal says.
 */

SOM_Scope void  SOMLINK a_display(Animals_Animal *somSelf,  Environment *ev)
{
    Animals_AnimalData *somThis = Animals_AnimalGetData(somSelf);
    Animals_AnimalMethodDebug("Animals_Animal","a_display");

    somPrintf("\nThe animal named %s", Animals_Animal__get_name (somSelf, ev));
    somPrintf(" (Genus: %s,", Animals_Animal__get_genus (somSelf, ev));
    somPrintf(" Species: %s) says:\n", Animals_Animal__get_species (somSelf, ev));
    Animals_Animal_talk(somSelf, ev);
}

SOM_Scope void  SOMLINK a_somFree(Animals_Animal *somSelf)
{
    Environment *ev = somGetGlobalEnvironment();
    Animals_AnimalMethodDebug("Animals_Animal","a_somFree");

    /* Reduce the animal population */
    Animals_M_Animal_deleteInstance(_Animals_Animal, ev, somSelf);
    Animals_Animal_parent_SOMObject_somFree(somSelf);
}

SOM_Scope void  SOMLINK a_somInit(Animals_Animal *somSelf)
{
    Animals_AnimalData *somThis = Animals_AnimalGetData(somSelf);
    Animals_AnimalMethodDebug("Animals_Animal","a_somInit");

    Animals_Animal_parent_SOMObject_somInit(somSelf);
    _sound = (string)NULL;
}

SOM_Scope void  SOMLINK a_somUninit(Animals_Animal *somSelf)
{
    Animals_AnimalData *somThis = Animals_AnimalGetData(somSelf);
    Animals_AnimalMethodDebug("Animals_Animal","a_somUninit");

    if (_sound)
        SOMFree(_sound);

    Animals_Animal_parent_SOMObject_somUninit(somSelf);
}

SOM_Scope void  SOMLINK a_somDumpSelfInt(Animals_Animal *somSelf,
                                         long level)
{
    Animals_AnimalData *somThis = Animals_AnimalGetData(somSelf);
    Animals_AnimalMethodDebug("Animals_Animal","a_somDumpSelfInt");

    Animals_Animal_display(somSelf, somGetGlobalEnvironment());

    Animals_Animal_parent_SOMObject_somDumpSelfInt(somSelf, level);
}


/*
 * Create an instance of an Animal with a specific sound.
 */

SOM_Scope Animals_Animal*  SOMLINK ma_newAnimal(Animals_M_Animal *somSelf,
                                                 Environment *ev,
                                                string name,
                                                string sound)
{
    Animals_Animal *animal;
    Animals_M_AnimalData *somThis = Animals_M_AnimalGetData(somSelf);
    Animals_M_AnimalMethodDebug("Animals_M_Animal","ma_newAnimal");

    animal = (Animals_Animal *)Animals_M_Animal_parent_SOMClass_somNew(somSelf);
    /* Bump animal population */
    /* _Animals_Animal, not somSelf! */
    Animals_M_Animal_addInstance(_Animals_Animal, ev, animal);
    Animals_Animal__set_name(animal, ev, name);
    Animals_Animal__set_sound(animal, ev, sound);
    return (animal);
}

/*
 * Used to add an new instance to the instances sequence.
 */

SOM_Scope void  SOMLINK ma_addInstance(Animals_M_Animal *somSelf,
                                        Environment *ev, Animals_Animal* obj)
{
    int i;
    Animals_Animal **newbuf;
    Animals_M_AnimalData *somThis = Animals_M_AnimalGetData(somSelf);
    Animals_M_AnimalMethodDebug("Animals_M_Animal","ma_addInstance");

    if (_instances._length < _instances._maximum)
        _instances._buffer[_instances._length++] = obj;
    else {
        _instances._maximum += BUFFER_INCREMENT_COUNT;
        if (newbuf = (Animals_Animal **)SOMRealloc(_instances._buffer,
            BUFFER_INCREMENT_SIZE)) {
            _instances._buffer = newbuf;
            _instances._buffer[_instances._length++] = obj;
        }
    }
}

/*
 * Used to remove an instance from the instances sequence.
 */

SOM_Scope void  SOMLINK ma_deleteInstance(Animals_M_Animal *somSelf,
                                           Environment *ev, Animals_Animal* obj)
{
    int i;
    Animals_M_AnimalData *somThis = Animals_M_AnimalGetData(somSelf);
    Animals_M_AnimalMethodDebug("Animals_M_Animal","ma_deleteInstance");

    for (i=0; i<_instances._length; i++) {
        if (obj == _instances._buffer[i]) {
            _instances._buffer[i] = _instances._buffer[--_instances._length];
            break;
        }
    }
}

SOM_Scope SOMObject*  SOMLINK ma_somNew(Animals_M_Animal *somSelf)
{
    Animals_M_AnimalData *somThis = Animals_M_AnimalGetData(somSelf);
    Animals_M_AnimalMethodDebug("Animals_M_Animal","ma_somNew");

    return Animals_M_Animal_newAnimal(somSelf, somGetGlobalEnvironment(),
        "<Unnamed>", (string)NULL);
}

SOM_Scope void  SOMLINK ma_somInit(Animals_M_Animal *somSelf)
{
    Animals_M_AnimalData *somThis = Animals_M_AnimalGetData(somSelf);
    Animals_M_AnimalMethodDebug("Animals_M_Animal","ma_somInit");

    _instances._buffer = (Animals_Animal **)SOMMalloc(BUFFER_INCREMENT_SIZE);
    _instances._maximum = BUFFER_INCREMENT_COUNT;
    _instances._length = 0;

    Animals_M_Animal_parent_SOMClass_somInit(somSelf);
}

SOM_Scope void  SOMLINK ma_somUninit(Animals_M_Animal *somSelf)
{
    Animals_M_AnimalData *somThis = Animals_M_AnimalGetData(somSelf);
    Animals_M_AnimalMethodDebug("Animals_M_Animal","ma_somUninit");

    if (_instances._buffer)
        SOMFree(_instances._buffer);
    _instances._length = _instances._maximum = 0;

    Animals_M_Animal_parent_SOMClass_somUninit(somSelf);
}


/*
 * The breed of this Dog.
 */

SOM_Scope void  SOMLINK d__set_breed(Animals_Dog *somSelf,  Environment *ev,
                                     string breed)
{
    Animals_DogData *somThis = Animals_DogGetData(somSelf);
    Animals_DogMethodDebug("Animals_Dog","d__set_breed");

    if (_breed)
        SOMFree(_breed);
    if (breed) {
        _breed = (string)SOMMalloc(strlen(breed) + 1);
        strcpy(_breed, breed);
    } else
        _breed = (string)NULL;
}

/*
 * The color of this Dog.
 */

SOM_Scope void  SOMLINK d__set_color(Animals_Dog *somSelf,  Environment *ev,
                                     string color)
{
    Animals_DogData *somThis = Animals_DogGetData(somSelf);
    Animals_DogMethodDebug("Animals_Dog","d__set_color");

    if (_color)
        SOMFree(_color);
    if (color) {
        _color = (string)SOMMalloc(strlen(color) + 1);
        strcpy(_color, color);
    } else
        _color = (string)NULL;
}

SOM_Scope string  SOMLINK d__get_genus(Animals_Dog *somSelf,
                                        Environment *ev)
{
    Animals_DogMethodDebug("Animals_Dog","d__get_genus");

    return("Canis");
}

SOM_Scope string  SOMLINK d__get_species(Animals_Dog *somSelf,
                                          Environment *ev)
{
    Animals_DogMethodDebug("Animals_Dog","d__get_species");

    return ("Familiaris");
}

SOM_Scope void  SOMLINK d_display(Animals_Dog *somSelf,  Environment *ev)
{
    Animals_DogData *somThis = Animals_DogGetData(somSelf);
    Animals_DogMethodDebug("Animals_Dog","d_display");

    Animals_Dog_parent_Animals_Animal_display(somSelf, ev);

    somPrintf("Its breed is %s", __get_breed(somSelf, ev));
    somPrintf(" and its color is %s.\n", __get_color(somSelf, ev));
}

SOM_Scope void  SOMLINK d_somInit(Animals_Dog *somSelf)
{
    Animals_DogData *somThis = Animals_DogGetData(somSelf);
    Animals_DogMethodDebug("Animals_Dog","d_somInit");

    Animals_Dog_parent_Animals_Animal_somInit(somSelf);

    _color = (string)NULL;
    _breed = (string)NULL;
}

SOM_Scope void  SOMLINK d_somUninit(Animals_Dog *somSelf)
{
    Animals_DogData *somThis = Animals_DogGetData(somSelf);
    Animals_DogMethodDebug("Animals_Dog","d_somUninit");

    if (_color)
        SOMFree(_color);
    if (_breed)
        SOMFree(_breed);

    Animals_Dog_parent_Animals_Animal_somUninit(somSelf);
}

SOM_Scope void  SOMLINK d_somDumpSelfInt(Animals_Dog *somSelf,
                                         long level)
{
    Animals_DogMethodDebug("Animals_Dog","d_somDumpSelfInt");

    Animals_Dog_parent_Animals_Animal_somDumpSelfInt(somSelf, level);
}


/*
 * Create an instance of a Dog with a specific name,
 * sound, breed, & color.
 */

SOM_Scope Animals_Dog*  SOMLINK md_newDog(Animals_Kennel *somSelf,
                                           Environment *ev, string name,
                                          string sound, string breed,
                                          string color)
{
    Animals_Dog *dog;
    Animals_KennelData *somThis = Animals_KennelGetData(somSelf);
    Animals_KennelMethodDebug("Animals_Kennel","md_newDog");

    dog = Animals_M_Animal_newAnimal(somSelf, ev, name, sound);
    Animals_Dog__set_breed(dog, ev, breed);
    Animals_Dog__set_color(dog, ev, color);
    return (dog);
}

SOM_Scope SOMObject*  SOMLINK md_somNew(Animals_Kennel *somSelf)
{
    Animals_KennelData *somThis = Animals_KennelGetData(somSelf);
    Animals_KennelMethodDebug("Animals_Kennel","md_somNew");

    return (Animals_Kennel_parent_SOMClass_somNew(somSelf));
}


SOM_Scope void  SOMLINK bd_talk(Animals_BigDog *somSelf,  Environment *ev)
{
    string sound;
    Animals_BigDogMethodDebug("Animals_BigDog","bd_talk");

    somPrintf("\tWOOF WOOF\n");
    if (sound = Animals_Animal__get_sound(somSelf, ev))
        somPrintf("(and sometimes: %s)\n", sound);
}


SOM_Scope void  SOMLINK ld_talk(Animals_LittleDog *somSelf,  Environment *ev)
{
    string sound;
    Animals_LittleDogMethodDebug("Animals_LittleDog","ld_talk");

    somPrintf("\twoof woof\n");
    if (sound = Animals_Animal__get_sound(somSelf, ev))
        somPrintf("(and sometimes: %s)\n", sound);
}

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