📄 d3d9.h
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#define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
#define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
#define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
#define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
#endif
#undef INTERFACE
#define INTERFACE IDirect3DResource9
DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
{
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE;
STDMETHOD_(DWORD,GetPriority)(THIS) PURE;
STDMETHOD_(void,PreLoad)(THIS) PURE;
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE;
};
typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p)
#define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
#define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
#define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
#define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
#define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
#define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p)
#else
#define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DResource9_AddRef(p) (p)->AddRef()
#define IDirect3DResource9_Release(p) (p)->Release()
#define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DResource9_GetPriority(p) (p)->GetPriority()
#define IDirect3DResource9_PreLoad(p) (p)->PreLoad()
#define IDirect3DResource9_GetType(p) (p)->GetType()
#endif
#undef INTERFACE
#define INTERFACE IDirect3DSurface9
DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
{
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE;
STDMETHOD_(DWORD,GetPriority)(THIS) PURE;
STDMETHOD_(void,PreLoad)(THIS) PURE;
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE;
STDMETHOD(GetContainer)(THIS_ REFIID,void**) PURE;
STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC*) PURE;
STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT*,CONST RECT*,DWORD) PURE;
STDMETHOD(UnlockRect)(THIS) PURE;
STDMETHOD(GetDC)(THIS_ HDC*) PURE;
STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
};
typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p)
#define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
#define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
#define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
#define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
#define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
#define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p)
#define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
#define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
#define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
#define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
#define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
#else
#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DSurface9_AddRef(p) (p)->AddRef()
#define IDirect3DSurface9_Release(p) (p)->Release()
#define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DSurface9_GetPriority(p) (p)->GetPriority()
#define IDirect3DSurface9_PreLoad(p) (p)->PreLoad()
#define IDirect3DSurface9_GetType(p) (p)->GetType()
#define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b)
#define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a)
#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
#define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
#define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a)
#define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a)
#endif
#undef INTERFACE
#define INTERFACE IDirect3DVertexBuffer9
DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
{
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE;
STDMETHOD_(DWORD,GetPriority)(THIS) PURE;
STDMETHOD_(void,PreLoad)(THIS) PURE;
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE;
STDMETHOD(Lock)(THIS_ UINT,UINT,void**,DWORD) PURE;
STDMETHOD(Unlock)(THIS) PURE;
STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC*) PURE;
};
typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p)
#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
#define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
#define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
#define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
#define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
#else
#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef()
#define IDirect3DVertexBuffer9_Release(p) (p)->Release()
#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
#define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority()
#define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad()
#define IDirect3DVertexBuffer9_GetType(p) (p)->GetType()
#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
#define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock()
#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
#endif
#undef INTERFACE
#define INTERFACE IDirect3DIndexBuffer9
DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
{
STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE;
STDMETHOD_(DWORD,GetPriority)(THIS) PURE;
STDMETHOD_(void,PreLoad)(THIS) PURE;
STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE;
STDMETHOD(Lock)(THIS_ UINT,UINT,void**,DWORD) PURE;
STDMETHOD(Unlock)(THIS) PURE;
STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC*) PURE;
};
typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p)
#define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
#define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
#define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
#define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
#define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
#define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
#define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
#else
#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
#define IDirect3DIndexBuffer9_Release(p) (p)->Release()
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