lisa006.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 1,685 行 · 第 1/5 页
C
1,685 行
virtual ~iostream();
iostream & operator = ( streambuf *__sb );
iostream & operator = ( ios const &__strm );
protected:
iostream();
};
#pragma pack(__pop);
extern ios &dec( ios & );
extern ios &hex( ios & );
extern ios &oct( ios & );
extern istream & ws( istream & );
extern ostream & endl( ostream & );
extern ostream & ends( ostream & );
extern ostream &flush( ostream & );
extern istream __near cin;
extern ostream __near cout;
extern ostream __near cerr;
extern ostream __near clog;
template <class T1, class T2>
inline int operator!=(const T1& x, const T2& y) {
return !(x == y);
}
template <class T1, class T2>
inline int operator>(const T1& x, const T2& y) {
return y < x;
}
template <class T1, class T2>
inline int operator<=(const T1& x, const T2& y) {
return !(y < x);
}
template <class T1, class T2>
inline int operator>=(const T1& x, const T2& y) {
return !(x < y);
}
template <class Arg, class Result>
struct unary_function {
typedef Arg argument_type;
typedef Result result_type;
};
template <class Arg1, class Arg2, class Result>
struct binary_function {
typedef Arg1 first_argument_type;
typedef Arg2 second_argument_type;
typedef Result result_type;
};
template <class T>
struct plus : public binary_function<T, T, T> {
T operator()(const T& x, const T& y) const { return x + y; }
};
template <class T>
struct minus : public binary_function<T, T, T> {
T operator()(const T& x, const T& y) const { return x - y; }
};
template <class T>
struct times : public binary_function<T, T, T> {
T operator()(const T& x, const T& y) const { return x * y; }
};
template <class T>
struct divides : public binary_function<T, T, T> {
T operator()(const T& x, const T& y) const { return x / y; }
};
template <class T>
struct modulus : public binary_function<T, T, T> {
T operator()(const T& x, const T& y) const { return x % y; }
};
template <class T>
struct negate : public unary_function<T, T> {
T operator()(const T& x) const { return -x; }
};
template <class T>
struct equal_to : public binary_function<T, T, int > {
int operator()(const T& x, const T& y) const { return x == y; }
};
template <class T>
struct not_equal_to : public binary_function<T, T, int > {
int operator()(const T& x, const T& y) const { return x != y; }
};
template <class T>
struct greater : public binary_function<T, T, int > {
int operator()(const T& x, const T& y) const { return x > y; }
};
template <class T>
struct less : public binary_function<T, T, int > {
int operator()(const T& x, const T& y) const { return x < y; }
};
template <class T>
struct greater_equal : public binary_function<T, T, int > {
int operator()(const T& x, const T& y) const { return x >= y; }
};
template <class T>
struct less_equal : public binary_function<T, T, int > {
int operator()(const T& x, const T& y) const { return x <= y; }
};
template <class T>
struct logical_and : public binary_function<T, T, int > {
int operator()(const T& x, const T& y) const { return x && y; }
};
template <class T>
struct logical_or : public binary_function<T, T, int > {
int operator()(const T& x, const T& y) const { return x || y; }
};
template <class T>
struct logical_not : public unary_function<T, int > {
int operator()(const T& x) const { return !x; }
};
template <class Predicate>
class unary_negate : public unary_function<Predicate::argument_type, int > {
protected:
Predicate pred;
public:
unary_negate(const Predicate& x) : pred(x) {}
int operator()(const argument_type& x) const { return !pred(x); }
};
template <class Predicate>
unary_negate<Predicate> not1(const Predicate& pred) {
return unary_negate<Predicate>(pred);
}
template <class Predicate>
class binary_negate
: public binary_function<Predicate::first_argument_type,
Predicate::second_argument_type, int > {
protected:
Predicate pred;
public:
binary_negate(const Predicate& x) : pred(x) {}
int operator()(const first_argument_type& x,
const second_argument_type& y) const {
return !pred(x, y);
}
};
template <class Predicate>
binary_negate<Predicate> not2(const Predicate& pred) {
return binary_negate<Predicate>(pred);
}
template <class Operation>
class binder1st : public unary_function<Operation::second_argument_type,
Operation::result_type> {
protected:
Operation op;
Operation::first_argument_type value;
public:
binder1st(const Operation& x, const Operation::first_argument_type& y)
: op(x), value(y) {}
result_type operator()(const argument_type& x) const {
return op(value, x);
}
};
template <class Operation, class T>
binder1st<Operation> bind1st(const Operation& op, const T& x) {
return binder1st<Operation>(op, Operation::first_argument_type(x));
}
template <class Operation>
class binder2nd : public unary_function<Operation::first_argument_type,
Operation::result_type> {
protected:
Operation op;
Operation::second_argument_type value;
public:
binder2nd(const Operation& x, const Operation::second_argument_type& y)
: op(x), value(y) {}
result_type operator()(const argument_type& x) const {
return op(x, value);
}
};
template <class Operation, class T>
binder2nd<Operation> bind2nd(const Operation& op, const T& x) {
return binder2nd<Operation>(op, Operation::second_argument_type(x));
}
template <class Operation1, class Operation2>
class unary_compose : public unary_function<Operation2::argument_type,
Operation1::result_type> {
protected:
Operation1 op1;
Operation2 op2;
public:
unary_compose(const Operation1& x, const Operation2& y) : op1(x), op2(y) {}
result_type operator()(const argument_type& x) const {
return op1(op2(x));
}
};
template <class Operation1, class Operation2>
unary_compose<Operation1, Operation2> compose1(const Operation1& op1,
const Operation2& op2) {
return unary_compose<Operation1, Operation2>(op1, op2);
}
template <class Operation1, class Operation2, class Operation3>
class binary_compose : public unary_function<Operation2::argument_type,
Operation1::result_type> {
protected:
Operation1 op1;
Operation2 op2;
Operation3 op3;
public:
binary_compose(const Operation1& x, const Operation2& y,
const Operation3& z) : op1(x), op2(y), op3(z) { }
result_type operator()(const argument_type& x) const {
return op1(op2(x), op3(x));
}
};
template <class Operation1, class Operation2, class Operation3>
binary_compose<Operation1, Operation2, Operation3>
compose2(const Operation1& op1, const Operation2& op2, const Operation3& op3) {
return binary_compose<Operation1, Operation2, Operation3>(op1, op2, op3);
}
template <class Arg, class Result>
class pointer_to_unary_function : public unary_function<Arg, Result> {
protected:
Result (*ptr)(Arg);
public:
pointer_to_unary_function() {}
pointer_to_unary_function(Result (*x)(Arg)) : ptr(x) {}
Result operator()(Arg x) const { return ptr(x); }
};
template <class Arg, class Result>
pointer_to_unary_function<Arg, Result> ptr_fun(Result (*x)(Arg)) {
return pointer_to_unary_function<Arg, Result>(x);
}
template <class Arg1, class Arg2, class Result>
class pointer_to_binary_function : public binary_function<Arg1, Arg2, Result> {
protected:
Result (*ptr)(Arg1, Arg2);
public:
pointer_to_binary_function() {}
pointer_to_binary_function(Result (*x)(Arg1, Arg2)) : ptr(x) {}
Result operator()(Arg1 x, Arg2 y) const { return ptr(x, y); }
};
template <class Arg1, class Arg2, class Result>
pointer_to_binary_function<Arg1, Arg2, Result>
ptr_fun(Result (*x)(Arg1, Arg2)) {
return pointer_to_binary_function<Arg1, Arg2, Result>(x);
}
template <class T1, class T2>
struct pair {
T1 first;
T2 second;
pair() : first(T1()), second(T2()) {}
pair(const T1& a, const T2& b) : first(a), second(b) {}
friend void destroy(pair<T1, T2>* p) {
p->~pair();
}
};
template <class T1, class T2>
inline int operator==(const pair<T1, T2>& x, const pair<T1, T2>& y) {
return x.first == y.first && x.second == y.second;
}
template <class T1, class T2>
inline int operator<(const pair<T1, T2>& x, const pair<T1, T2>& y) {
return x.first < y.first || (!(y.first < x.first) && x.second < y.second);
}
template <class T1, class T2>
inline pair<T1, T2> make_pair(const T1& x, const T2& y) {
return pair<T1, T2>(x, y);
}
struct input_iterator_tag {};
struct output_iterator_tag {};
struct forward_iterator_tag {};
struct bidirectional_iterator_tag {};
struct random_access_iterator_tag {};
template <class T, class Distance> struct input_iterator {};
struct output_iterator {};
template <class T, class Distance> struct forward_iterator {};
template <class T, class Distance> struct bidirectional_iterator {};
template <class T, class Distance> struct random_access_iterator {};
template <class T, class Distance>
inline input_iterator_tag
iterator_category(const input_iterator<T, Distance>&) {
return input_iterator_tag();
}
inline output_iterator_tag iterator_category(const output_iterator&) {
return output_iterator_tag();
}
template <class T, class Distance>
inline forward_iterator_tag
iterator_category(const forward_iterator<T, Distance>&) {
return forward_iterator_tag();
}
template <class T, class Distance>
inline bidirectional_iterator_tag
iterator_category(const bidirectional_iterator<T, Distance>&) {
return bidirectional_iterator_tag();
}
template <class T, class Distance>
inline random_access_iterator_tag
iterator_category(const random_access_iterator<T, Distance>&) {
return random_access_iterator_tag();
}
template <class T>
inline random_access_iterator_tag iterator_category(const T*) {
return random_access_iterator_tag();
}
template <class T, class Distance>
inline T* value_type(const input_iterator<T, Distance>&) {
return (T*)(0);
}
template <class T, class Distance>
inline T* value_type(const forward_iterator<T, Distance>&) {
return (T*)(0);
}
template <class T, class Distance>
inline T* value_type(const bidirectional_iterator<T, Distance>&) {
return (T*)(0);
}
template <class T, class Distance>
inline T* value_type(const random_access_iterator<T, Distance>&) {
return (T*)(0);
}
template <class T>
inline T* value_type(const T*) { return (T*)(0); }
template <class T, class Distance>
inline Distance* distance_type(const input_iterator<T, Distance>&) {
return (Distance*)(0);
}
template <class T, class Distance>
inline Distance* distance_type(const forward_iterator<T, Distance>&) {
return (Distance*)(0);
}
template <class T, class Distance>
inline Distance*
distance_type(const bidirectional_iterator<T, Distance>&) {
return (Distance*)(0);
}
template <class T, class Distance>
inline Distance*
distance_type(const random_access_iterator<T, Distance>&) {
return (Distance*)(0);
}
template <class T>
inline ptrdiff_t* distance_type(const T*) { return (ptrdiff_t*)(0); }
template <class Container>
class back_insert_iterator : public output_iterator {
protected:
Container& container;
public:
back_insert_iterator(Container& x) : container(x) {}
back_insert_iterator<Container>&
operator=(const Container::value_type& value) {
container.push_back(value);
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