hash_tab.c
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C
486 行
//
// Copyright (C) 1991 Texas Instruments Incorporated.
//
// Permission is granted to any individual or institution to use, copy, modify,
// and distribute this software, provided that this complete copyright and
// permission notice is maintained, intact, in all copies and supporting
// documentation.
//
// Texas Instruments Incorporated provides this software "as is" without
// express or implied warranty.
//
#include <cool/Hash_Table.h>
// compare_keys_s -- Key compare
template <class Tkey, class Tval>
Boolean (*CoolHash_Table<Tkey,Tval>::compare_keys_s)
(const Tkey&, const Tkey&) = &CoolHash_Table_keys_equal;
//##CoolHash_Table<Tkey,Tval>::Key_Compare CoolHash_Table<Tkey,Tval>::compare_keys_s = &CoolHash_Table_keys_equal;
// compare_values_s -- Value compare
template <class Tkey, class Tval>
Boolean (*CoolHash_Table<Tkey,Tval>::compare_values_s) (const Tval&, const Tval&) = &CoolHash_Table_values_equal;
//##CoolHash_Table<Tkey,Tval>::Value_Compare CoolHash_Table<Tkey,Tval>::compare_values_s = &CoolHash_Table_values_equal;
// CoolHash_Table -- Simple constructor with no arguments that creates a hash
// table object with the minimal prime number of buckets and
// uses the default hash function.
// Input: None
// Output: None
template <class Tkey, class Tval>
CoolHash_Table<Tkey,Tval>::CoolHash_Table() {
long prime = hash_primes[this->current_bucket]; // Get prime number
this->table = new CoolHash_Table_Bucket<Tkey,Tval>[prime];
this->h_function = &CoolHash_Table_default_hash;
}
// CoolHash_Table -- Simple constructor with one argument that creates a hash
// table object with the minimal prime number of buckets that
// holds some user-supplied number of items and uses the default
// hash function.
// Input: Minimal number of items table must hold
// Output: None
template <class Tkey, class Tval>
CoolHash_Table<Tkey,Tval>::CoolHash_Table(unsigned long n)
: CoolBase_Hash_Table(n)
{
long prime = hash_primes[this->current_bucket]; // Get prime number
this->table = new CoolHash_Table_Bucket<Tkey,Tval>[prime];
this->h_function = &CoolHash_Table_default_hash;
}
// CoolHash_Table -- constructor that takes a reference to an existing hash table
// and duplicates both its size and contents
// Input: Reference to hash table object
// Output: None
template <class Tkey, class Tval>
CoolHash_Table<Tkey,Tval>::CoolHash_Table(const CoolHash_Table<Tkey,Tval>& h)
: CoolBase_Hash_Table(h)
{
long prime = hash_primes[this->current_bucket]; // Get prime number
this->table = new CoolHash_Table_Bucket<Tkey,Tval>[prime];
for (long i = 0; i < prime; i++) { // For each bucket count
for (int j = 0; j < h.items_in_buckets[i]; j++) { // For items in bucket
this->table[i].data[j].key = h.table[i].data[j].key; // Copy key
this->table[i].data[j].value = h.table[i].data[j].value; // Copy value
}
}
this->h_function = h.h_function; // Use the same hash function
}
// ~CoolHash_Table -- Destructor for the CoolHash_Table class
// Input: this*
// Output: None
template <class Tkey, class Tval>
CoolHash_Table<Tkey,Tval>::~CoolHash_Table() {
delete [] this->table; // Free key/value storage
}
// find -- Find key/value in hash table
// Input: Key searching for
// Output: TRUE/FALSE; current_position updated
template <class Tkey, class Tval>
Boolean CoolHash_Table<Tkey,Tval>::find (const Tkey& key) {
long prime = hash_primes[this->current_bucket]; // Prime number of buckets
unsigned long hash = ((*this->h_function)(key)) % prime; // Get hash value
for (int i = 0; i < this->items_in_buckets[hash]; i++) { // For each entry
if ((*this->compare_keys_s)(key,this->table[hash].data[i].key) == TRUE){
this->curpos = SET_BUCKET_NUMBER(hash); // Set bucket number
this->curpos |= SET_BUCKET_INDEX(i); // Set bucket index
return TRUE; // Return success
}
}
return FALSE;
}
// key -- Return key at current position
// Input: None
// Output: Reference to key at current position
template <class Tkey, class Tval>
const Tkey& CoolHash_Table<Tkey,Tval>::key () {
if (this->curpos != INVALID) { // If valid current position
unsigned long hash = BUCKET_NUMBER(this->curpos); // Get bucket number
long index = BUCKET_INDEX(this->curpos); // Get index in bucket
return (this->table[hash].data[index].key); // Return value
}
else // Else
this->key_error ("Tkey","Tval"); // Raise exception
return (this->table[0].data[0].key);
}
// value -- Return value at current position
// Input: None
// Output: Reference to value at current position
template <class Tkey, class Tval>
const Tval& CoolHash_Table<Tkey,Tval>::value () {
if (this->curpos != INVALID) { // If valid current position
unsigned long hash = BUCKET_NUMBER(this->curpos); // Get bucket number
long index = BUCKET_INDEX(this->curpos); // Get index in bucket
return (this->table[hash].data[index].value); // Return value
}
else // Else
this->value_error ("Tkey","Tval"); // Raise exception
return (this->table[0].data[0].value);
}
// put -- Hash key/value pair into table if not already there
// Input: this*, key, value
// Output:TRUE when key is new, else FALSE
template <class T1, class T2>
Boolean CoolHash_Table<T1,T2>::put (const T1& key, const T2& value) {
retry:
long prime = hash_primes[this->current_bucket]; // Prime number of buckets
unsigned long hash = ((*this->h_function)(key)) % prime; // Get hash value
int index = this->items_in_buckets[hash];
this->curpos = SET_BUCKET_NUMBER(hash); // Save bucket number
for (int i = 0; i < index; i++) // For each item
if ((*this->compare_keys_s)(key,this->table[hash].data[i].key) == TRUE) {
this->table[hash].data[i].value = value; // Already there, update value
this->curpos |= SET_BUCKET_INDEX(i); // Update bucket index position
return FALSE; // And return found
}
if (index >= BUCKET_SIZE) { // If bucket is full
this->resize (hash_primes[this->current_bucket+1]*BUCKET_SIZE); // Grow
goto retry;
}
this->table[hash].data[index].key = key;
this->table[hash].data[index].value = value;
this->entry_count++; // Increment table entry count
this->curpos |= SET_BUCKET_INDEX(index); // Update bucket index position
this->items_in_buckets[hash]++; // Increment bucket item count
return TRUE; // Indicate new
}
// get -- Get a value based on a key from the table
// Input: this*, reference to a key
// Output:Value for key/value pair from table
// Returns TRUE when entry is found, else false
template <class Tkey, class Tval>
Boolean CoolHash_Table<Tkey,Tval>::get (const Tkey& key, Tval& value) {
Boolean result = FALSE; // Assume we don't find entry
long prime = hash_primes[this->current_bucket]; // Prime number of buckets
unsigned long hash = ((*this->h_function)(key)) % prime; // Get hash value
for (int i = 0; i < this->items_in_buckets[hash]; i++) { // For each entry
if ((*this->compare_keys_s)(key,this->table[hash].data[i].key) == TRUE) {
this->curpos = SET_BUCKET_NUMBER(hash); // Save bucket number
this->curpos|= SET_BUCKET_INDEX(i); // Save index into bucket
value = this->table[hash].data[i].value; // Copy value in table
result = TRUE; // Inidicate success
break; // Break out of loop
}
}
return result; // Return success/failure
}
// get_key --Get a key based on a value from the table
// Input: this*, reference to a value, reference to place to store key
// Output: TRUE if found with value in reference argument, else FALSE
template <class Tkey, class Tval>
Boolean CoolHash_Table<Tkey,Tval>::get_key (const Tval& value, Tkey& key) {
long prime = hash_primes[this->current_bucket]; // Prime number of buckets
for (long i = 0; i < prime; i++) // For each bucket, search
for (int j = 0; j < this->items_in_buckets[i]; j++) // For item in bucket
if ((*this->compare_values_s)(value,this->table[i].data[j].value)==TRUE){
this->curpos = SET_BUCKET_NUMBER(i); // Set bucket number
this->curpos|= SET_BUCKET_INDEX(j); // Set index into bucket
key = this->table[i].data[j].key; // Return key for value
return TRUE; // Indicate success
}
return FALSE; // Indicate failure
}
// remove -- Remove element at current position from the set
// Input: this*
// Output: TRUE/FALSE
template <class Tkey, class Tval>
Boolean CoolHash_Table<Tkey,Tval>::remove () {
if (this->curpos != INVALID) { // If valid current position
unsigned long hash = BUCKET_NUMBER(this->curpos); // Get bucket number
long index = BUCKET_INDEX(this->curpos); // Get index in bucket
int count = this->items_in_buckets[hash]; // Number of items in bucket
this->table[hash].data[index].key = this->table[hash].data[count-1].key;
this->table[hash].data[index].value = this->table[hash].data[count-1].value;
this->entry_count--; // Decrement table entry count
this->items_in_buckets[hash]--; // Decrement bucket item count
if (this->items_in_buckets[hash]) { // If any more items in bucket
this->curpos = SET_BUCKET_NUMBER(hash); // Save bucket number
this->curpos |= SET_BUCKET_INDEX(this->items_in_buckets[hash]-1);
}
else
this->curpos = INVALID; // Else invalidate marker
return TRUE; // Return success
}
this->remove_error ("Tkey", "Tval"); // Raise exception
return FALSE; // Return failure
}
// remove -- Remove a value based on a key from the table
// Input: this*, reference to a key
// Output: TRUE/FALSE
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