matrix.h
字号:
//
// Copyright (C) 1991 Texas Instruments Incorporated.
// Copyright (C) 1992 General Electric Company.
//
// Permission is granted to any individual or institution to use, copy, modify,
// and distribute this software, provided that this complete copyright and
// permission notice is maintained, intact, in all copies and supporting
// documentation.
//
// Texas Instruments Incorporated, General Electric Company,
// provides this software "as is" without express or implied warranty.
//
// Created: MBN 04/21/89 -- Initial design and implementation
// Updated: MBN 06/22/89 -- Removed non-destructive methods
// Updated: LGO 08/09/89 -- Inherit from Generic
// Updated: MBN 08/20/89 -- Changed template usage to reflect new syntax
// Updated: MBN 09/11/89 -- Added conditional exception handling and base class
// Updated: LGO 10/05/89 -- Don't re-allocate data in operator= when same size
// Updated: LGO 10/19/89 -- Add extra parameter to varargs constructor
// Updated: MBN 10/19/89 -- Added optional argument to set_compare method
// Updated: LGO 12/08/89 -- Allocate column data in one chunk
// Updated: LGO 12/08/89 -- Clean-up get and put, add const everywhere.
// Updated: LGO 12/19/89 -- Remove the map and reduce methods
// Updated: MBN 02/22/90 -- Changed size arguments from int to unsigned int
// Updated: MJF 06/30/90 -- Added base class name to constructor initializer
// Updated: VDN 02/21/92 -- New lite version
// Updated: VDN 05/05/92 -- Use envelope to avoid unecessary copying
// Updated: JAM 08/24/92 -- removed DOS specifics, stdized #includes
// Updated: JAM 08/24/92 -- modernized template syntax, remove macro hacks
// non-template classes CoolMatrix=>CoolBase_Matrix
// Updated: JAM 08/24/92 -- removed any reference to envelope classes
// Updated: JAM 08/24/92 -- no default args for operators, so added extra op()
// Updated: JAM 08/24/92 -- made put()'s value a 'const' Type&
// Updated: JAM 09/26/92 -- put envelope back but using modern templates
//
// The parameterized Matrix<Type> class is publicly derived from the Matrix
// class and implements two dimensional arithmetic matrices of a user specified
// type. This is accompilshed by using the parameterized type capability of
// C++. The only constraint placed on the type is that it must overload the
// following operators: +, -, *, and /. Thus, it will be possible to have a
// Matrix of type Complex. The Matrix<Type> class is static in size, that is
// once a Matrix<Type> of a particular size has been declared, there is no
// dynamic growth or resize method available.
//
// Each matrix contains a protected data section that has a Type** slot that
// points to the physical memory allocated for the two dimensional array. In
// addition, two integers specify the number of rows and columns for the
// matrix. These values are provided in the constructors. A single protected
// slot contains a pointer to a compare function to be used in equality
// operations. The default function used is the built-in == operator.
//
// Four different constructors are provided. The first constructor takes two
// integer arguments specifying the row and column size. Enough memory is
// allocated to hold row*column elements of type Type. The second constructor
// takes the same two first arguments, but also accepts an additional third
// argument that is a reference to an object of the appropriate type whose
// value is used as an initial fill value. The third constructor is similar to
// the third, except that it accpets a variable number of initialization values
// for the Matrix. If there are fewer values than elements, the rest are set
// to zero. Finally, the last constructor takes a single argument consisting of
// a reference to a Matrix and duplicates its size and element values.
//
// Methods are provided for destructive scalar and Matrix addition,
// multiplication, check for equality and inequality, fill, reduce, and access
// and set individual elements. Finally, both the input and output operators
// are overloaded to allow for fomatted input and output of matrix elements.
#ifndef MATRIXH // If no Matrix class,
#define MATRIXH // define it
#ifndef STDARGH
#include <stdarg.h> // for variable arglists
#define STDARGH
#endif
#ifndef BASE_MATRIXH // If no base class definition
#include <cool/Base_Matrix.h> // include it
#endif
//## hack to workaround BC++ 3.1 Envelope bug
#undef CoolEnvelope_H
#define CoolEnvelope CoolEnvelope_Matrix
template<class CoolLetter> class CoolEnvelope;
template<class Type>
class CoolMatrix : public CoolBase_Matrix {
public:
typedef Boolean (*Compare)(const Type&, const Type&);
CoolMatrix(unsigned int r=1, unsigned int c=1); // m (r,c);
CoolMatrix(unsigned int r, unsigned int c, const Type& v0); // m(r,c,init);
CoolMatrix(unsigned int r, unsigned int c, int n,
Type v00, ...);
CoolMatrix(unsigned int r, unsigned int c, // from a block of data
const Type* data_block); // stored row-wise.
CoolMatrix(const CoolMatrix<Type>&); // m1 = m2;
~CoolMatrix(); // Destructor
inline void put (unsigned int r, unsigned int, const Type&); // Assign value
inline Type& get (unsigned int r, unsigned int); // Get value
void fill (const Type&); // Set elements to value
inline Type& operator() (unsigned int r, unsigned int c); // Access wo checks
inline Type& operator() (unsigned int r) { return (*this)(r,0); }
CoolMatrix<Type>& operator= (const Type&); // Assignment: m = 2;
CoolMatrix<Type>& operator= (const CoolMatrix<Type>&); // Assignment: m = n;
inline CoolMatrix<Type>& operator= (CoolEnvelope< CoolMatrix<Type> >&);
Boolean operator== (const CoolMatrix<Type>&) const; // CoolMatrix equality test
inline Boolean operator!= (const CoolMatrix<Type>&) const; // inequality test
void set_compare (Compare = NULL); // Compare function
friend ostream& operator<< (ostream&, const CoolMatrix<Type>&);
/*inline##*/ friend ostream& operator<< (ostream&, const CoolMatrix<Type>*);
CoolMatrix<Type>& operator+= (const Type&); // binary operation and assignment
CoolMatrix<Type>& operator*= (const Type&); // Mutate matrix data
CoolMatrix<Type>& operator/= (const Type&);
inline CoolMatrix<Type>& operator-= (const Type&);
CoolMatrix<Type>& operator+= (const CoolMatrix<Type>&);
CoolMatrix<Type>& operator-= (const CoolMatrix<Type>&);
inline CoolMatrix<Type>& operator*= (const CoolMatrix<Type>&);
CoolEnvelope< CoolMatrix<Type> > operator- () const; // negation and
CoolEnvelope< CoolMatrix<Type> > operator+ (const Type&) const; // all binary operations
CoolEnvelope< CoolMatrix<Type> > operator* (const Type&) const; // return by values.
CoolEnvelope< CoolMatrix<Type> > operator/ (const Type&) const;
inline CoolEnvelope< CoolMatrix<Type> > operator- (const Type&) const;
/*inline##*/ friend CoolEnvelope< CoolMatrix<Type> > operator+ (const Type&, const CoolMatrix<Type>&);
/*inline##*/ friend CoolEnvelope< CoolMatrix<Type> > operator- (const Type&, const CoolMatrix<Type>&);
/*inline##*/ friend CoolEnvelope< CoolMatrix<Type> > operator* (const Type&, const CoolMatrix<Type>&);
// Fewer unnecessary copying with CoolEnvelope
// friend CoolMatrix<Type> operator+ (const CoolMatrix<Type>&,
// const CoolMatrix<Type>&);
// friend CoolMatrix<Type> operator- (const CoolMatrix<Type>&,
// const CoolMatrix<Type>&);
friend CoolEnvelope< CoolMatrix<Type> > operator* (const CoolMatrix<Type>&,
const CoolMatrix<Type>&);
////--------------------------- Additions ------------------------------------
CoolEnvelope< CoolMatrix<Type> > transpose () const; // transpose row/column
CoolEnvelope< CoolMatrix<Type> > abs () const; // absolute of all elements
CoolEnvelope< CoolMatrix<Type> > sign () const;
CoolEnvelope< CoolMatrix<Type> > extract (unsigned int rows, unsigned int cols, // get submatrix
unsigned int top=0, unsigned int left=0) const;
CoolMatrix<Type>& update (const CoolMatrix<Type>&, // update submatrix
unsigned int top=0, unsigned int left=0);
friend CoolEnvelope< CoolMatrix<Type> > element_product (const CoolMatrix<Type>&, // a[ij]*b[ij]
const CoolMatrix<Type>&);
friend CoolEnvelope< CoolMatrix<Type> > element_quotient (const CoolMatrix<Type>&, // a[ij]/b[ij]
const CoolMatrix<Type>&);
Type determinant() const; // determinant of square matrix
////--------------------------- Vector ---------------------------------------
inline Type& x (); // using a 2d matrix
inline Type& y (); // to represent a 1d vector
inline Type& z (); // is less efficient
inline Type& t (); // in time and space
friend Type dot_product (const CoolMatrix<Type>&, // dot-product of n-dim vectors
const CoolMatrix<Type>&);
friend Type cross_2d (const CoolMatrix<Type>&, // cross-product of 2d-vectors
const CoolMatrix<Type>&);
friend CoolEnvelope< CoolMatrix<Type> > cross_3d (const CoolMatrix<Type>&, // cross-product
const CoolMatrix<Type>&); // of 3d-vectors
inline const Type* data_block (); // block of data, row-major order.
protected:
Type** data; // Pointer to the CoolMatrix
static Boolean (*compare_s)(const Type&, const Type&); // Pointer operator== function
friend Boolean CoolMatrix_is_data_equal (const Type&, const Type&);
};
//## BC++ 3.1 bug
void hack(CoolMatrix<int>);
void hack(CoolMatrix<float>);
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -