system.h
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/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
//
// system.h --Class to write the |SYSTEM internal file of a .HLP file.
// For the Watcom .HLP compiler.
//
#ifndef SYSTEM_H
#define SYSTEM_H
#include <watcom.h>
#include "hlpdir.h"
#include "context.h"
//
// SystemRec -- A base class for records used in the |SYSTEM file.
//
class SystemRec : public Dumpable
{
protected:
uint_16 _flag;
uint_16 _size;
SystemRec *_next;
public:
// Override one of Dumpable's virtual functions.
uint_32 size() { return (uint_32) _size+4; };
// Other access function.
uint_16 flag() { return _flag; };
friend class HFSystem;
};
//
// SystemText -- A |SYSTEM record containing a string.
//
class SystemText : public SystemRec
{
char *_text;
// Assignment of SystemText's is not allowed.
SystemText( SystemText const & ){};
SystemText & operator=( SystemText const & ){ return *this; };
public:
SystemText( uint_16 flg, char *txt );
~SystemText();
int dump( OutFile * dest );
};
//
// SystemNum -- A |SYSTEM record containing a 4-byte number.
//
class SystemNum : public SystemRec
{
uint_32 _num;
public:
SystemNum( uint_16 flg, uint_32 val );
int dump( OutFile * dest );
};
//
// SystemWin -- A |SYSTEM record to store secondary
// window information.
//
#define HLP_SYS_TYPE 10
#define HLP_SYS_NAME 9
#define HLP_SYS_CAP 51
class SystemWin : public SystemRec
{
uint_16 _winFlags;
char _type[HLP_SYS_TYPE];
char _name[HLP_SYS_NAME];
char _caption[HLP_SYS_CAP];
uint_16 _position[4];
uint_16 _maximize;
uint_32 _rgbMain;
uint_32 _rgbNonScroll;
public:
SystemWin( uint_16 wflgs,
char const type[],
char const name[],
char const cap[],
uint_16 x, uint_16 y,
uint_16 w, uint_16 h,
uint_16 use_max,
uint_32 main_col,
uint_32 back_col );
int dump( OutFile * dest );
friend class HFSystem;
};
//
// HFSystem -- Class to write the |SYSTEM file.
//
class HFSystem : public Dumpable
{
uint_16 _compLevel; // Compression level.
uint_32 _size; // size of the entire |SYSTEM file.
uint_32 _contentNum;
HFContext *_hashFile;
// All system records are kept in a linked list.
SystemRec *_first;
SystemRec *_last;
// Assignment of HFSystem's is not allowed.
HFSystem( HFSystem const & ){};
HFSystem & operator=( HFSystem const & ){ return *this; };
public:
// Record types.
enum {
SYS_TITLE = 0x0001,
SYS_COPYRIGHT = 0x0002,
SYS_CONTENTS = 0x0003,
SYS_MACRO = 0x0004,
SYS_ICON = 0x0005,
SYS_WINDOW = 0x0006,
SYS_CITATION = 0x0008
};
HFSystem( HFSDirectory *d_file, HFContext *h_file );
~HFSystem();
// Set the compression level.
void setCompress( int val );
int isCompressed();
void setContents( uint_32 hval );
// Add a new system record.
void addRecord( SystemRec *nextrec );
// Get an index number for a given window type.
// If successful, the return value will fit in a byte.
int winNumberOf( char * win_name );
static const int NoSuchWin;
// Overrided version of the Dumpable functions.
uint_32 size() { return _size ; };
int dump( OutFile * dest );
};
#endif
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