uimous.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 177 行
C
177 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include <dos.h>
#include "uidos.h"
#include "uidef.h"
#include "uimouse.h"
#include "biosui.h"
#include "windows.h"
extern char _B000h[],_B800h[];
static int MouseX,MouseY,MouseStatusBits;
static int ScreenXFudge,ScreenYFudge;
struct mouse_data {
unsigned bx,cx,dx;
};
#pragma aux MouseInt = 0xcd BIOS_MOUSE parm [ax] [bx] [cx] [dx];
extern unsigned MouseInt( unsigned, unsigned, unsigned, unsigned );
#pragma aux MouseInt2 = 0xcd BIOS_MOUSE parm [ax] [cx] [dx] [si] [di];
extern void MouseInt2( unsigned, unsigned, unsigned, unsigned, unsigned );
#pragma aux MouseState = 0xcd BIOS_MOUSE \
0x36 0x89 0x1c \
0x36 0x89 0x4c 0x02 \
0x36 0x89 0x54 0x04 \
parm [ax] [si] modify [bx cx dx];
extern void MouseState( unsigned, struct mouse_data near * );
extern unsigned long uiclock( void );
#define MOUSE_SCALE 8
extern MOUSEORD MouseRow;
extern MOUSEORD MouseCol;
extern bool MouseOn;
extern unsigned long MouseTime = 0L;
extern unsigned MouseStatus;
extern bool MouseInstalled;
void intern checkmouse( unsigned short *status, MOUSEORD *row,
MOUSEORD *col, unsigned long *time )
/************************************************************/
{
struct mouse_data state;
MouseState( 3, (void near *)&state );
*status = MouseStatusBits;
*col = MouseX;
*row = MouseY;
*time = uiclock();
uisetmouse( *row, *col );
}
bool global initmouse( int install )
/**********************************/
{
int cx,dx;
unsigned short tmp;
MouseInstalled = FALSE;
ScreenXFudge = (WORD) ((DWORD) GetSystemMetrics( SM_CXSCREEN )/(DWORD) UIData->width);
ScreenYFudge = (WORD) ((DWORD) GetSystemMetrics( SM_CYSCREEN )/(DWORD) UIData->height);
if( install > 0 ) {
if( install > 0 ) {
dx = ( UIData->width - 1 )*MOUSE_SCALE;
MouseInt( 7, 0, 0, dx );
dx = ( UIData->height - 1 )*MOUSE_SCALE;
MouseInt( 8, 0, 0, dx );
cx = ( UIData->colour == M_MONO ? 0x79ff : 0x7fff );
dx = ( UIData->colour == M_MONO ? 0x7100 : 0x7700 );
MouseInt( 10, 0, cx, dx );
MouseInt2( 16, 0, 0, 0, 0 );
UIData->mouse_swapped = FALSE;
UIData->mouse_xscale = 1;
UIData->mouse_yscale = 1;
uisetmouseposn( UIData->height/2 - 1, UIData->width/2 - 1 );
MouseInstalled = TRUE;
MouseOn = FALSE;
checkmouse( &tmp, &MouseRow, &MouseCol, &MouseTime );
MouseStatus = tmp;
}
}
return( MouseInstalled );
}
void extern finimouse( void )
/***************************/
{
if( MouseInstalled ) {
uioffmouse();
}
}
void global uisetmouseposn( /* SET MOUSE POSITION */
ORD row, /* - mouse row */
ORD col ) /* - mouse column */
{
MouseRow = row;
MouseCol = col;
// MouseInt( 4, 0, col * MOUSE_SCALE, row * MOUSE_SCALE );
SetCursorPos( col * ScreenXFudge, row * ScreenYFudge );
}
/*
* WindowsMouseEvent
*/
void WindowsMouseEvent( unsigned event, unsigned info )
{
POINT p;
info = info; /* shut the compiler up */
switch( event ) {
case WM_MOUSEMOVE:
GetCursorPos( &p );
MouseX = (WORD)((DWORD)p.x / (DWORD) ScreenXFudge);
if( MouseX > UIData->width-1 ) MouseX = UIData->width-1;
MouseY = (WORD)((DWORD)p.y / (DWORD) ScreenYFudge);
if( MouseY > UIData->height-1 ) MouseY = UIData->height-1;
break;
case WM_LBUTTONUP:
MouseStatusBits &= (0xFFFF) - MOUSE_PRESS;
break;
case WM_RBUTTONUP:
MouseStatusBits &= (0xFFFF) - MOUSE_PRESS_RIGHT;
break;
case WM_LBUTTONDOWN:
MouseStatusBits |= MOUSE_PRESS;
break;
case WM_RBUTTONDOWN:
MouseStatusBits |= MOUSE_PRESS_RIGHT;
break;
} /* switch */
} /* WindowsMouseEvent */
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