uibmous.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 118 行
C
118 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "uidef.h"
#include "uimouse.h"
#define OFF_SCREEN 200
extern MOUSEORD MouseRow, MouseCol;
static MOUSEORD OldMouseRow, OldMouseCol = OFF_SCREEN;
static bool MouseOn = FALSE;
static ATTR OldAttr;
static char __FAR *RegenPos( unsigned row, unsigned col )
/*****************************************************/
{
char __FAR *pos;
pos = (char __FAR *)UIData->screen.origin
+ (row*UIData->screen.increment+col)*sizeof(PIXEL) + 1;
return( pos );
}
static void uisetmouseoff( void )
/*******************************/
{
char __FAR *old;
SAREA area;
if( MouseOn ) {
old = RegenPos( OldMouseRow, OldMouseCol );
*old = OldAttr;
area.row = OldMouseRow;
area.col = OldMouseCol;
area.height = 1;
area.width = 1;
physupdate( &area );
}
}
static void uisetmouseon( MOUSEORD row, MOUSEORD col )
/****************************************************/
{
char __FAR *new;
SAREA area;
if( MouseOn ){
new = RegenPos( row, col );
OldAttr = *new;
if( UIData->colour == M_MONO ){
*new = (OldAttr & 0x79) ^ 0x71;
} else {
*new = (OldAttr & 0x7f) ^ 0x77;
}
area.row = row;
area.col = col;
area.width = 1;
area.height = 1;
physupdate( &area );
OldMouseRow = row;
OldMouseCol = col;
}
}
void global uisetmouse( MOUSEORD row, MOUSEORD col )
/**************************************************/
{
if( OldMouseRow == row && OldMouseCol == col ) return;
uisetmouseoff();
uisetmouseon( row, col );
}
void global uimouse( int func )
/*****************************/
{
if( func == MOUSE_ON ) {
MouseOn = TRUE;
uisetmouseon( OldMouseRow, OldMouseCol );
} else {
uisetmouseoff();
MouseOn = FALSE;
}
}
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