uivopen.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 228 行
C
228 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include <stdlib.h>
#include <string.h>
#include "uidef.h"
#include "uibox.h"
#include "uigchar.h"
static void update( SAREA area, VSCREEN *vptr )
/*********************************************/
{
register int row;
register int vrow;
register int vcol;
for( row = area.row; row < area.row + area.height; ++row ) {
vrow = row - (int) vptr->area.row;
vcol = (int) area.col - (int) vptr->area.col;
uibcopy( &(vptr->window.type.buffer), vrow, vcol, &UIData->screen, row, area.col, area.width );
}
}
VSCREEN* global uivopen( register VSCREEN *vptr )
/***********************************************/
{
register char* box;
register ATTR attr;
register int priority;
register void (_FAR *updatertn)( struct sarea, void * );
register bool okbuffer;
register int len;
register ORD col;
register unsigned int flags;
register bool covered;
auto SAREA area;
okarea( vptr->area );
flags = vptr->flags;
area = vptr->area;
if( ( flags & V_DIALOGUE ) != 0 ) {
if( flags & V_LISTBOX ) {
box = (char *)&UiGChar[ UI_SBOX_TOP_LEFT ];
attr = UIData->attrs[ ATTR_NORMAL ];
} else {
box = (char *)&UiGChar[ UI_BOX_TOP_LEFT ];
attr = UIData->attrs[ ATTR_DIAL_FRAME ];
}
priority = P_DIALOGUE;
} else {
flags &= ~V_UNBUFFERED;
box = (char *)&UiGChar[ UI_SBOX_TOP_LEFT ];
attr = UIData->attrs[ ATTR_FRAME ];
priority = P_VSCREEN;
}
if( ( flags & V_UNFRAMED ) == 0 ) {
(area.row)--;
(area.col)--;
(area.height) += 2;
(area.width) += 2;
okarea( area );
}
if( ( flags & V_UNBUFFERED ) != 0 ) {
priority = P_UNBUFFERED;
bfake( &(vptr->window.type.buffer), area.row, area.col );
okbuffer = TRUE;
updatertn = NULL;
} else {
okbuffer = balloc( &(vptr->window.type.buffer), area.height, area.width );
updatertn = (void(*)(struct sarea,void *))update;
}
if( okbuffer ) {
vptr->window.area = area;
vptr->window.priority = priority;
vptr->window.update = updatertn;
vptr->window.parm = vptr;
covered = openwindow( &(vptr->window) );
vptr->flags = flags;
if( ( flags & V_UNFRAMED ) == 0 ) {
if( ( !UIData->no_blowup ) &&
( covered == FALSE ) &&
( ( flags & V_NO_ZOOM ) == 0 ) ) {
blowup( &UIData->screen, area, box, attr );
}
area.row = 0;
area.col = 0;
drawbox( &(vptr->window.type.buffer), area, box, attr, FALSE );
if( vptr->name != NULL ) {
#if 0
do not delete this stuff
col = 0;
len = area.width;
bstring( &(vptr->window.type.buffer), 0, col,
UIData->attrs[ATTR_CURR_SELECT_DIAL], " ", len );
len = min( strlen( vptr->name ), area.width );
col = ( area.width - len ) / 2;
bstring( &(vptr->window.type.buffer), 0, col,
UIData->attrs[ATTR_CURR_SELECT_DIAL], vptr->name, len );
#else
len = min( strlen( vptr->name ), area.width );
col = ( area.width - len ) / 2;
bstring( &(vptr->window.type.buffer), 0, col,
attr, vptr->name, len );
#endif
}
bframe( &(vptr->window.type.buffer ) );
}
area = vptr->area;
area.row = 0;
area.col = 0;
vptr->open = TRUE;
uivfill( vptr, area, UIData->attrs[ ATTR_NORMAL ], ' ' );
uivsetcursor( vptr );
return( vptr );
}
return( NULL );
}
void global uivclose( VSCREEN *vptr )
/***********************************/
{
if( vptr->open ) {
closewindow( &(vptr->window) );
if( ( vptr->flags & V_UNBUFFERED ) == 0 ) {
if( ( vptr->flags & V_UNFRAMED ) == 0 ) {
bunframe( &(vptr->window.type.buffer) );
}
bfree( &(vptr->window.type.buffer) );
}
vptr->open = FALSE;
}
}
/*
* uivresize -- change vptr to have new SAREA, coping all screen data that
* persists instead of losing the data
*/
VSCREEN * global uivresize( VSCREEN *vptr, SAREA new )
/****************************************************/
{
BUFFER old_buff;
int i;
UI_WINDOW *wptr;
SAREA old;
int min_width;
wptr = &(vptr->window);
if( vptr->open ) {
closewindow( wptr );
}
memcpy( &old_buff, &(wptr->type.buffer), sizeof( BUFFER ) );
old = vptr->area;
if( balloc( &(wptr->type.buffer), new.height, new.width ) ) {
vptr->area = new;
if( ( vptr->flags & V_UNFRAMED ) == 0 ) {
(new.row)--;
(new.col)--;
(new.height) += 2;
(new.width) += 2;
okarea( new );
}
wptr->area = new;
okarea( vptr->area );
min_width = min( new.width, old.width );
for( i = 0; i < min( new.height, old.height ); i++ ) {
uibcopy( &(old_buff), i, 0, &(wptr->type.buffer), i, 0, min_width );
}
bfree( &old_buff );
openwindow( wptr );
return( vptr );
} else {
memcpy( &(vptr->window.type.buffer), &old_buff, sizeof( BUFFER ) );
vptr->area = old;
wptr->area = old;
openwindow( wptr );
return( NULL );
}
}
void global uivmove( VSCREEN *vptr, ORD row, ORD col )
/****************************************************/
{
int rdiff;
int cdiff;
UI_WINDOW *wptr;
rdiff = (int) row - (int) vptr->area.row;
cdiff = (int) col - (int) vptr->area.col;
vptr->area.row = row;
vptr->area.col = col;
okarea( vptr->area );
wptr = &(vptr->window);
movewindow( wptr, rdiff + wptr->area.row, cdiff + wptr->area.col );
}
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