arc.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 133 行
C
133 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "gdefn.h"
short _WCI86FAR _CGRAPH _arc( short x1, short y1, short x2, short y2,
/*====================*/ short x3, short y3, short x4, short y4 )
/* This function draws an elliptical arc. The virtual ellipse is defined by
the rectangle whose opposite corners are ( x1, y1 ) and ( x2, y2 ). The
intersections of the vectors from the center of the ellipse to the points
( x3, y3 ) and ( x4, y4 ) define the start and end points respectively
where the arc is drawn in a counter clockwise direction. */
{
short success;
if( _GrProlog() ) {
success = _L2arc( _VtoPhysX( x1 ), _VtoPhysY( y1 ),
_VtoPhysX( x2 ), _VtoPhysY( y2 ),
_VtoPhysX( x3 ), _VtoPhysY( y3 ),
_VtoPhysX( x4 ), _VtoPhysY( y4 ) );
if( success ) {
_moveto( _GetLogX( _ArcInfo.end.xcoord ),
_GetLogY( _ArcInfo.end.ycoord ) );
}
_GrEpilog();
} else {
success = 0;
}
return( success );
}
Entry( _ARC, _arc ) // alternate entry-point
#define sgn( x ) ( x == 0 ? 0 : ( x < 0 ? -1 : 1 ) )
short _WCI86FAR _CGRAPH _getarcinfo( struct xycoord _WCI86FAR *start,
/*===========================*/ struct xycoord _WCI86FAR *end,
struct xycoord _WCI86FAR *fillpoint )
/* This function returns the starting and ending points of the last arc
or pie drawn. The points are in viewport coordinates. The fillpoint
is an inside point that can be used by floodfill to fill a pie slice.
This is not used in WATCOM C Graphics which uses a specialized fill
routine for pie slices. */
{
short success;
short x1, y1;
short x2, y2;
short x3, y3;
long xprod;
success = ( _ErrorStatus == _GROK );
if( success ) {
start->xcoord = _GetLogX( _ArcInfo.start.xcoord );
start->ycoord = _GetLogY( _ArcInfo.start.ycoord );
end->xcoord = _GetLogX( _ArcInfo.end.xcoord );
end->ycoord = _GetLogY( _ArcInfo.end.ycoord );
x1 = _ArcInfo.start.xcoord - _ArcInfo.centre.xcoord;
y1 = _ArcInfo.start.ycoord - _ArcInfo.centre.ycoord;
x2 = _ArcInfo.end.xcoord - _ArcInfo.centre.xcoord;
y2 = _ArcInfo.end.ycoord - _ArcInfo.centre.ycoord;
x3 = 3 * ( x1 + x2 ) / 8;
y3 = 3 * ( y1 + y2 ) / 8;
xprod = (long) x1 * y2 - (long) x2 * y1;
if( xprod == 0 ) {
if( x1 != x2 || y1 != y2 ) { // 180 degrees apart
x3 = sgn( y1 ); // offset from centre
y3 = -sgn( x1 );
}
} else if( xprod > 0 ) { // more than 180
x3 = -x3;
y3 = -y3;
}
fillpoint->xcoord = _GetLogX( x3 + _ArcInfo.centre.xcoord );
fillpoint->ycoord = _GetLogY( y3 + _ArcInfo.centre.ycoord );
}
return( success );
}
Entry( _GETARCINFO, _getarcinfo ) // alternate entry-point
short _WCI86FAR _L2arc( short x1, short y1, short x2, short y2,
/*==============*/ short x3, short y3, short x4, short y4 )
/* This function draws an elliptical arc. The virtual ellipse is defined by
the rectangle whose opposite corners are ( x1, y1 ) and ( x2, y2 ). The
intersections of the vectors from the center of the ellipse to the points
( x3, y3 ) and ( x4, y4 ) define the start and end points respectively
where the arc is drawn in a counter clockwise direction. All values
are in physical coordinates. */
{
_L1Arc( _GBORDER, x1, y1, x2, y2, x3, y3, x4, y4 );
return( _ErrorStatus == _GROK );
}
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