windfunc.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 197 行
C
197 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "gdefn.h"
static float XScale1;
static float XScale2;
static float YScale1;
static float YScale2;
short _WtoPhysX( double x )
/*=========================
Map x from window coordinates to physical coordinates. */
{
float phys_x;
phys_x = ( (float) x - _Window.xleft ) * XScale1;
phys_x += roundoff( phys_x );
return( (short) phys_x + _CurrState->clip.xmin );
}
short _WtoPhysY( double y )
/*=========================
Map y from window coordinates to physical coordinates. */
{
float phys_y;
if( _Window.invert ) {
phys_y = ( _Window.ytop - (float) y ) * YScale1;
} else {
phys_y = ( (float) y - _Window.ytop ) * YScale1;
}
phys_y += roundoff( phys_y );
return( (short) phys_y + _CurrState->clip.ymin );
}
short _WtoScaleX( double x )
/*==========================
Return length of x in physical coordinates. */
{
return( _CurrState->vc.numxpixels * ( (float) x ) * XScale2 );
}
short _WtoScaleY( double y )
/*==========================
Return length of y in physical coordinates. */
{
return( _CurrState->vc.numypixels * ( (float) y ) * YScale2 );
}
struct _wxycoord _WCI86FAR _CGRAPH _getwindowcoord( short x, short y )
/*===============================================================
Map (x,y) from viewport coordinates to window coordinates. */
{
float y1;
struct _wxycoord pt;
if( _GraphMode() ) {
pt.wx = _Window.xleft + ( _Window.xright - _Window.xleft ) *
( _VtoPhysX( x ) - _CurrState->clip.xmin ) /
( _CurrState->clip.xmax - _CurrState->clip.xmin );
y1 = (float) ( _VtoPhysY( y ) - _CurrState->clip.ymin ) /
( _CurrState->clip.ymax - _CurrState->clip.ymin );
if( _Window.invert ) {
pt.wy = _Window.ytop - y1 * ( _Window.ytop - _Window.ybottom );
} else {
pt.wy = y1 * ( _Window.ybottom - _Window.ytop ) + _Window.ytop;
}
} else {
pt.wx = 0;
pt.wy = 0;
}
return( pt );
}
Entry( _GETWINDOWCOORD, _getwindowcoord ) // alternate entry-point
struct xycoord _WCI86FAR _CGRAPH _getviewcoord_w( double x, double y )
/*===============================================================
Map (x,y) from window coordinates to viewport coordinates. */
{
struct xycoord pt;
if( _GraphMode() ) {
pt.xcoord = _GetLogX( _WtoPhysX( x ) );
pt.ycoord = _GetLogY( _WtoPhysY( y ) );
} else {
pt.xcoord = 0;
pt.ycoord = 0;
}
return( pt );
}
Entry( _GETVIEWCOORD_W, _getviewcoord_w ) // alternate entry-point
struct xycoord _WCI86FAR _CGRAPH _getviewcoord_w_87( double x, double y )
/*================================================================*/
{
return( _getviewcoord_w( x, y ) );
}
Entry( _GETVIEWCOORD_W_87, _getviewcoord_w_87 ) // alternate entry-point
struct xycoord _WCI86FAR _CGRAPH _getviewcoord_wxy( struct _wxycoord _WCI86FAR * pt )
/*=========================================================================
Map (x,y) from window coordinates to viewport coordinates. */
{
return( _getviewcoord_w( pt->wx, pt->wy ) );
}
Entry( _GETVIEWCOORD_WXY, _getviewcoord_wxy ) // alternate entry-point
struct _wxycoord _WCI86FAR _CGRAPH _getcurrentposition_w( void )
/*=========================================================
This function returns the current output position in window coordinates. */
{
return( _CurrPos_w );
}
Entry( _GETCURRENTPOSITION_W, _getcurrentposition_w ) // alternate entry-point
void _resetscalefactor()
//======================
{
float x_range;
float y_range;
x_range = _Window.xright - _Window.xleft;
XScale1 = ( _CurrState->clip.xmax - _CurrState->clip.xmin ) / x_range;
XScale2 = 1.0f / x_range;
if( _Window.invert ) {
y_range = _Window.ytop - _Window.ybottom;
} else {
y_range = _Window.ybottom - _Window.ytop;
}
YScale1 = ( _CurrState->clip.ymax - _CurrState->clip.ymin ) / y_range;
YScale2 = 1.0f / y_range;
}
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