l1putdot.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 85 行
C
85 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: Low level pixel drawing routine.
*
****************************************************************************/
#include "gdefn.h"
#if !defined( _DEFAULT_WINDOWS )
#include "dotfunc.h"
#endif
short _L1PutDot( short x, short y )
/*=================================
This function writes a pixel to the screen and returns the previous
pixel value at that position, or -1 if the pixel is outside the
viewport. */
{
short prev_color;
#if defined( _DEFAULT_WINDOWS )
WPI_COLOUR color, RGB_Old;
WPI_PRES dc;
#else
gr_device _FARD *dev_ptr;
get_dot_fn near *getdot;
put_dot_fn near *putdot;
#endif
if( _L1OutCode( x, y ) == 0 ) { /* check if inside viewport */
#if defined( _DEFAULT_WINDOWS )
dc = _Mem_dc;
y = _wpi_cvth_y( y, _GetPresHeight() );
RGB_Old = _wpi_getpixel( dc, x, y ); /* get the old color */
prev_color = _RGB2Col( RGB_Old ); /* change it to our color index */
color = _Col2RGB( _CurrColor );
_wpi_setpixel( dc, x, y, color ); /* set the pixel */
// Update the window
_MyInvalidate( x, y, x, y );
_RefreshWindow();
#else
_StartDevice();
dev_ptr = _CurrState->deviceptr;
( *dev_ptr->setup )( x, y, _CurrColor );
getdot = dev_ptr->getdot;
prev_color = ( *getdot )( _Screen.mem, 0, _Screen.bit_pos );
putdot = dev_ptr->plot[ _PlotAct ];
( *putdot )( _Screen.mem, _Screen.colour, _Screen.mask );
_ResetDevice();
#endif
} else {
_ErrorStatus = _GRNOOUTPUT;
prev_color = -1;
}
return( prev_color );
}
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