guiiscrl.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 112 行
C
112 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "guiwind.h"
#include "guiscale.h"
#include "guixutil.h"
/*
* InitScroll -- Init the scrolling position for the window
*/
void static InitScroll( gui_window *wnd, int bar, int pos )
{
int old;
int max;
if( GUIScrollOn( wnd, bar ) ) {
if( pos >= 0 ) {
old = GUIGetScrollPos( wnd, bar );
max = GUIGetScrollRange( wnd, bar );
if( pos > max ) {
pos = max;
}
if( pos < 0 ) {
pos = 0;
}
if( old != pos ) {
GUISetScrollPos( wnd, bar, pos, TRUE );
}
}
}
}
/*
* GUIInitVScrollRow -- Init the vertical scrolling position for the window
*/
void GUIInitVScrollRow( gui_window *wnd, int vscroll_pos )
{
InitScroll( wnd, SB_VERT, GUIFromTextY( vscroll_pos, wnd ) );
}
/*
* GUIInitHScrollCol -- Init the horizontal scrolling position for the window
*/
void GUIInitHScrollCol( gui_window *wnd, int hscroll_pos )
{
InitScroll( wnd, SB_HORZ, GUIFromTextX( hscroll_pos, wnd ) );
}
/*
* GUIInitVScroll -- Init the vertical scrolling position for the window
*/
void GUIInitVScroll( gui_window * wnd, gui_ord vscroll_pos )
{
gui_coord coord;
coord.y = vscroll_pos;
GUIScaleToScreenR( &coord );
if( ( vscroll_pos != 0 ) && ( coord.y == 0 ) ) {
coord.y++;
}
InitScroll( wnd, SB_VERT, coord.y );
}
/*
* GUIInitHScroll -- Init the horizontal scrolling position for the window
*/
void GUIInitHScroll( gui_window * wnd, gui_ord hscroll_pos )
{
gui_coord coord;
coord.x = hscroll_pos;
GUIScaleToScreenR( &coord );
if( ( hscroll_pos != 0 ) && ( coord.x == 0 ) ) {
coord.x++;
}
InitScroll( wnd, SB_HORZ, coord.x );
}
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