guidirty.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 72 行
C
72 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "guiwind.h"
#include "guixutil.h"
#include "guipaint.h"
/*
* GUIWndDirty -- tell the user interface that the contents of window wnd
* are bad. If wnd is NULL, they are all bad.
*/
void GUIWndDirty( gui_window *wnd )
{
gui_window *curr;
if( wnd == NULL ) {
for( curr = GUIGetFront(); curr != NULL; curr = GUIGetNextWindow( curr ) ) {
if( GUIGetParentFrameHWND( curr ) != NULLHANDLE ) {
GUIWndDirty( curr );
}
}
} else {
//GUIInvalidatePaintHandles( wnd );
_wpi_invalidaterect( wnd->hwnd, NULL, TRUE );
wnd->flags &= ~NEEDS_RESIZE_REDRAW;
_wpi_updatewindow( wnd->hwnd );
}
}
void GUIControlDirty( gui_window *wnd, unsigned id )
{
HWND control;
control = _wpi_getdlgitem( wnd->hwnd, id );
if( control != NULLHANDLE ) {
//GUIInvalidatePaintHandles( wnd ); // not 100% sure this is required
_wpi_invalidaterect( control, NULL, TRUE );
_wpi_updatewindow( control );
}
}
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