guixtext.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 345 行
C
345 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "guiwind.h"
#include <string.h>
#include "guixutil.h"
#include "guicutil.h"
#include "guiscale.h"
#include "guicontr.h"
/*
* GUIControlSetRedraw -- set the redraw flag for a given window control
*/
bool GUIControlSetRedraw( gui_window *wnd, unsigned control, bool redraw )
{
HWND hwnd;
hwnd = _wpi_getdlgitem( wnd->hwnd, control );
_wpi_setredraw( hwnd, redraw );
return( TRUE );
}
/*
* GUIAddText -- add the text to the given list/combo box
*/
bool GUIAddText( gui_window *wnd, unsigned id, char *text )
{
int pos;
#ifdef __OS2_PM__
control_item *item;
#endif
if( text != NULL ) {
pos = LIT_END;
#ifdef __OS2_PM__
item = GUIGetControlByID( wnd, id );
if( item != NULL ) {
if( item->style & GUI_CONTROL_SORTED ) {
pos = LIT_SORTASCENDING;
}
}
#endif
GUIToComboList( wnd, id, LB_ADDSTRING, CB_ADDSTRING, (WPI_PARAM1)pos,
(WPI_PARAM2)(LPSTR)text, (WPI_MRESULT)NULL );
return( TRUE );
}
return( FALSE );
}
bool GUIAddTextList( gui_window *wnd, unsigned id, unsigned items,
void *handle, char *(*getstring)(void*,unsigned) )
{
unsigned i;
GUIControlSetRedraw( wnd, id, FALSE );
for( i = 0; i < items; i++ ) {
GUIAddText( wnd, id, (*getstring)( handle, i ) );
}
GUIControlSetRedraw( wnd, id, TRUE );
GUIControlDirty( wnd, id );
return( TRUE );
}
/*
* GUIInsertText -- insert the text to the given list/combo box at position
* indicated
*/
bool GUIInsertText( gui_window *wnd, unsigned id, int choice, char *text )
{
if( text != NULL ) {
GUIToComboList( wnd, id, LB_INSERTSTRING, CB_INSERTSTRING,
(WPI_PARAM1) choice, (WPI_PARAM2)(LPSTR)text, (WPI_MRESULT)NULL );
return( TRUE );
}
return( FALSE );
}
/*
* GUISetTopIndex -- change which item is at the top of the list/combo box
*/
bool GUISetTopIndex( gui_window *wnd, unsigned id, int choice )
{
GUIToComboList( wnd, id, LB_SETTOPINDEX, LB_SETTOPINDEX,
(WPI_PARAM1)choice, (WPI_PARAM2)NULL, (WPI_MRESULT)NULL );
return( TRUE );
}
/*
* GUIGetTopIndex -- get index of item which is at the top of the list/combo
* box
*/
int GUIGetTopIndex( gui_window *wnd, unsigned id )
{
return( (int) GUIToComboList( wnd, id, LB_GETTOPINDEX, LB_GETTOPINDEX,
(WPI_PARAM1)NULL, (WPI_PARAM2)NULL,
(WPI_MRESULT)-1 ) );
}
/*
* GUISetHorizontalExtent -- set the width of items in the list box
*/
bool GUISetHorizontalExtent( gui_window *wnd, unsigned id, int extent )
{
#ifndef __OS2_PM__
gui_coord coord;
coord.x = extent;
GUIScaleToScreenR( &coord );
GUIToComboList( wnd, id, LB_SETHORIZONTALEXTENT, LB_SETHORIZONTALEXTENT,
coord.x, (WPI_PARAM2)NULL, (WPI_MRESULT)NULL );
return( TRUE );
#else
wnd = wnd;
id = id;
extent = extent;
return( FALSE );
#endif
}
/*
* GUIGetListSize
*/
int GUIGetListSize( gui_window *wnd, unsigned id )
{
return( (int) GUIToComboList( wnd, id, LB_GETCOUNT, CB_GETCOUNT,
(WPI_PARAM1)NULL, (WPI_PARAM2)NULL,
(WPI_MRESULT)NULL ) );
}
bool GUIDeleteItem( gui_window *wnd, unsigned id, int choice )
{
if( ( choice >= 0 ) && ( choice < GUIGetListSize( wnd, id ) ) ) {
GUIToComboList( wnd, id, LB_DELETESTRING, CB_DELETESTRING,
(WPI_PARAM1)choice, (WPI_PARAM2)NULL,
(WPI_MRESULT)NULL );
return( TRUE );
}
return( FALSE );
}
/*
* GUIClearList -- clear the contents of the list/combo box
*/
bool GUIClearList( gui_window *wnd, unsigned id )
{
GUIToComboList( wnd, id, LB_RESETCONTENT, CB_RESETCONTENT,
(WPI_PARAM1)NULL, (WPI_PARAM2)NULL,
(WPI_MRESULT)NULL );
return( TRUE );
}
/*
* GUISetText - Set the text of the given control to the given text
*/
bool GUISetText( gui_window *wnd, unsigned control, char *text )
{
char *new_text;
gui_control_class control_class;
if( !GUIGetControlClass( wnd, control, &control_class ) ) {
return( FALSE );
}
if( control_class != GUI_EDIT ) {
new_text = _wpi_menutext2pm( text );
_wpi_setdlgitemtext( wnd->hwnd, control, new_text );
if( new_text ) {
_wpi_freemenutext( new_text );
}
} else {
_wpi_setdlgitemtext( wnd->hwnd, control, text );
}
return( TRUE );
}
/*
* GUIGetText -- get the text of the given control
*/
char *GUIGetText( gui_window *wnd, unsigned control )
{
LONG length;
char *text;
gui_control_class control_class;
HWND hwnd;
int choice;
if( !GUIGetControlClass( wnd, control, &control_class ) ) {
return( NULL );
}
switch( control_class ) {
case GUI_LISTBOX :
choice = GUIGetCurrSelect( wnd, control );
if( choice == NO_SELECT ) {
return( NULL );
}
return( GUIGetListItem( wnd, control, choice ) );
default :
hwnd = _wpi_getdlgitem( wnd->hwnd, control );
if( hwnd == NULLHANDLE ) {
return( NULL );
}
length = _wpi_getwindowtextlength( hwnd );
if( length > 0 ) {
text = (char *)GUIMemAlloc( length + 1 );
if( text != NULL ) {
_wpi_getwindowtext( hwnd, (LPSTR)text, length + 1 );
switch( control_class ) {
case GUI_PUSH_BUTTON:
case GUI_DEFPUSH_BUTTON:
case GUI_RADIO_BUTTON:
case GUI_CHECK_BOX:
case GUI_STATIC:
case GUI_GROUPBOX:
_wpi_menutext2win( text );
}
}
return( text );
}
return( NULL );
}
}
/*
* GUIGetCurrSelect -- return the index of the currently selected item
* in the given list/combo box
*/
int GUIGetCurrSelect( gui_window *wnd, unsigned id )
{
int sel;
sel = (int) GUIToComboList( wnd, id, LB_GETCURSEL, CB_GETCURSEL,
(WPI_PARAM1)NULL, (WPI_PARAM2)NULL,
(WPI_MRESULT)NO_SELECT );
if( ( sel == LB_ERR ) || ( sel == CB_ERR ) ) {
sel = NO_SELECT;
}
return( sel );
}
/*
* GUISetCurrSelect -- if the combo/list box contains enough items, set the
* current selection to the indicated choice
*/
bool GUISetCurrSelect( gui_window * wnd, unsigned id, int choice )
{
GUIToComboList( wnd, id, LB_SETCURSEL, CB_SETCURSEL,
(WPI_PARAM1)choice,
#ifndef __OS2_PM__
(WPI_PARAM2)FALSE,
#else
(WPI_PARAM2)TRUE,
#endif
(WPI_MRESULT)NO_SELECT );
return( TRUE );
}
char *GUIGetListItem( gui_window *wnd, unsigned id, int choice )
{
int length;
char *text;
WPI_PARAM1 p1;
length = (int) GUIToComboList( wnd, id, LB_GETTEXTLEN, CB_GETLBTEXTLEN,
(WPI_PARAM1)choice,
(WPI_PARAM2)NULL, (WPI_MRESULT)NULL );
if( length > 0 ) {
text = (char *)GUIMemAlloc( length + 1 );
#ifdef __OS2_PM__
p1 = MPFROM2SHORT(choice, length+1 );
#else
p1 = choice;
#endif
if( text != NULL ) {
GUIToComboList( wnd, id, LB_GETTEXT , CB_GETLBTEXT,
p1, (WPI_PARAM2)text, (WPI_MRESULT)NULL );
}
} else {
text = NULL;
}
return( text );
}
bool GUISetListItemData( gui_window *wnd, unsigned id, unsigned choice, void *data )
{
WPI_MRESULT ret;
ret = GUIToComboList( wnd, id, LB_SETITEMDATA, CB_SETITEMDATA, (WPI_PARAM1)choice,
(WPI_PARAM2)(long)data, (WPI_MRESULT)FALSE );
#ifndef __OS2_PM__
if( ( ret == LB_ERR ) || ( ret == CB_ERR ) ) {
return( FALSE );
}
return( TRUE );
#else
return( (bool)ret );
#endif
}
void *GUIGetListItemData( gui_window *wnd, unsigned id, unsigned choice )
{
return( (void *)GUIToComboList( wnd, id, LB_GETITEMDATA, CB_GETITEMDATA,
(WPI_PARAM1)choice, (WPI_PARAM2)NULL,
(WPI_MRESULT)NULL ) );
}
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