guigmous.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 109 行
C
109 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "guiwind.h"
#include "guigmous.h"
#include "guixinit.h"
static bool GraphicsMouse = FALSE;
static bool GraphicsDlg = FALSE;
static bool GMouseOn = FALSE;
static int Param = 0;
void GUIInitGraphicsMouse( gui_window_styles style )
{
#ifdef __DOS__
if( style & GUI_CHARMAP_MOUSE ) {
GraphicsMouse = TRUE;
}
if( style & GUI_CHARMAP_DLG ) {
GraphicsDlg = TRUE;
}
#else
style = style;
#endif
}
int GUIInitMouse( int param )
{
int init;
Param = param;
if( GraphicsMouse ) {
#ifdef __DOS__
init = uiinitgmouse( param );
if( GraphicsDlg ) FlipCharacterMap();
#endif
} else {
init = initmouse( param );
}
GMouseOn = TRUE;
return( init );
}
void GUIFiniMouse( void )
{
if( GraphicsMouse ) {
#ifdef __DOS__
if( GraphicsDlg ) FlipCharacterMap();
uifinigmouse();
#endif
} else {
finimouse();
}
GMouseOn = FALSE;
}
void GUIGMouseOn( void )
{
ORD row;
ORD col;
if( !GMouseOn && GraphicsMouse ) {
uivmousepos( NULL, &row, &col );
GUIInitMouse( Param );
uisetmouseposn( row, col );
}
}
void GUIGMouseOff( void )
{
if( GMouseOn && GraphicsMouse ) {
GUIFiniMouse();
}
}
bool GUIHasCharRemap( void )
{
return( GraphicsDlg );
}
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