guistat.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 179 行
C
179 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "guiwind.h"
#include "guistat.h"
#include "guicolor.h"
#include "guiutil.h"
#include "guixutil.h"
#include "guiscale.h"
#include <string.h>
static bool SetStatusArea( gui_window *wnd, gui_ord x, gui_ord height,
SAREA *area )
{
SAREA sarea;
gui_coord dim;
GUIGetClientSAREA( wnd, &sarea );
dim.x = x;
dim.y = height;
GUIScaleToScreenR( &dim );
if( dim.y == 0 ) {
dim.y = 1;
}
area->row = sarea.height - dim.y;
area->col = dim.x;
area->height = dim.y;
area->width = sarea.width - dim.x;
return( TRUE );
}
bool GUICreateStatusWindow( gui_window *wnd, gui_ord x, gui_ord height,
gui_colour_set *colour )
{
statusinfo *stat_info;
if( ( wnd->parent != NULL ) || ( wnd->status != NULL ) || ( colour == NULL ) ) {
return( FALSE );
}
stat_info = (statusinfo *)GUIMemAlloc( sizeof( statusinfo ) );
if( stat_info == NULL ) {
return( FALSE );
}
stat_info->text = NULL;
stat_info->attr = GUIMakeColour( colour->fore, colour->back );
if( !SetStatusArea( wnd, x, height, &stat_info->area ) ) {
GUIMemFree( stat_info );
return( FALSE );
}
wnd->status = stat_info;
GUISetUseWnd( wnd );
GUIDrawStatus( wnd );
return( TRUE );
}
bool GUIResizeStatusWindow( gui_window *wnd, gui_ord x, gui_ord height )
{
SAREA area;
if( !GUIHasStatus( wnd ) ) {
return( FALSE );
}
if( !SetStatusArea( wnd, x, height, &area ) ) {
return( FALSE );
} else {
area.row += wnd->status->area.height;
COPYAREA( area, wnd->status->area );
}
GUISetUseWnd( wnd );
GUIDrawStatus( wnd );
return( TRUE );
}
void GUIDrawStatus( gui_window *wnd )
{
int length;
if( GUIHasStatus( wnd ) && !GUI_WND_MINIMIZED( wnd ) ) {
uivfill( &wnd->screen, wnd->status->area, wnd->status->attr, ' ' );
if( wnd->status->text != NULL ) {
length = strlen( wnd->status->text );
if( length > wnd->status->area.width ) {
length = wnd->status->area.width;
}
uivtextput( &wnd->screen, wnd->status->area.row,
wnd->status->area.col, wnd->status->attr,
wnd->status->text, length );
}
}
}
bool GUIDrawStatusText( gui_window *wnd, char *text )
{
bool ret;
if( !GUIHasStatus( wnd ) ) {
return( FALSE );
}
if( wnd->status->text != NULL ) {
GUIMemFree( wnd->status->text );
}
ret = GUIStrDup( text, &wnd->status->text );
GUIDrawStatus( wnd );
if( GUI_WND_VISIBLE( wnd ) ) {
uirefresh();
}
return( ret );
}
bool GUIHasStatus( gui_window *wnd )
{
return( wnd->status != NULL );
}
void GUIFreeStatus( gui_window *wnd )
{
if( GUIHasStatus( wnd ) ) {
if( wnd->status->text != NULL ) {
GUIMemFree( wnd->status->text );
}
GUIMemFree( wnd->status );
wnd->status = NULL;
}
}
void GUIResizeStatus( gui_window *wnd )
{
if( GUIHasStatus( wnd ) ) {
wnd->status->area.width = wnd->use.width;
wnd->status->area.row = wnd->use.height + 1;
}
}
bool GUICloseStatusWindow( gui_window *wnd )
{
SAREA area;
if( GUIHasStatus( wnd ) ) {
COPYAREA( wnd->status->area, area );
GUIFreeStatus( wnd );
GUISetUseWnd( wnd );
GUIDirtyArea( wnd, &area );
return( TRUE );
}
return( FALSE );
}
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