guiscrol.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 206 行
C
206 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "guiwind.h"
#include "guiscrol.h"
#include "guixutil.h"
#include "guixloop.h"
#include "guiwhole.h"
#include "guiscale.h"
#include "guigadgt.h"
/*
* GUIScroll -- scroll the GUICurrWnd the given amount
*/
void GUIScroll( int change, p_gadget gadget )
{
gui_window *wnd;
bool range_set;
int pos;
wnd = (gui_window *)gadget->win;
if( ( wnd != NULL ) && ( gadget != NULL ) ) {
if( ( gadget->pos + change ) < 0 ) {
pos = 0;
} else {
pos = gadget->pos + change;
}
if( pos != gadget->pos ) {
if( gadget->dir == VERTICAL ) {
range_set = GUI_VRANGE_SET( wnd );
} else {
range_set = GUI_HRANGE_SET( wnd );
}
if( range_set ) {
if( ( gadget->total_size != 0 ) &&
( pos > ( gadget->total_size - gadget->page_size ) ) ) {
pos = gadget->total_size - gadget->page_size;
if( pos < 0 ) {
pos = 0;
}
change = pos - gadget->pos;
}
} else {
gadget->total_size = gadget->page_size + pos;
}
GUISetShowGadget( gadget, TRUE, TRUE, pos );
if( gadget->dir == VERTICAL ) {
GUIDoVScroll( wnd, change );
} else {
GUIDoHScroll( wnd, change );
}
}
}
}
static void InitScroll( p_gadget gadget, int pos )
{
if( pos < 0 ) {
return;
}
if( pos > ( gadget->total_size - gadget->page_size ) ) {
pos = gadget->total_size - gadget->page_size;
}
if( pos < 0 ) {
pos = 0;
}
GUISetShowGadget( gadget, TRUE, TRUE, pos );
}
static void Scrl( p_gadget gadget, gui_ord scroll_pos, bool scale,
void (*fn)( p_gadget, int ) )
{
gui_coord coord;
gui_ord pos;
if( gadget != NULL ) {
if( scale ) {
if( gadget->dir == VERTICAL ) {
coord.y = scroll_pos;
} else {
coord.x = scroll_pos;
}
GUIScaleToScreenR( &coord );
if( gadget->dir == VERTICAL ) {
pos = coord.y;
} else {
pos = coord.x;
}
if( ( pos == 0 ) && ( scroll_pos != 0 ) ) {
pos++;
}
scroll_pos = pos;
}
(*fn)( gadget, scroll_pos );
}
}
void SetScroll( p_gadget gadget, gui_ord pos )
{
GUIScroll( (int)pos - gadget->pos, gadget );
}
/*
* GUIInitHScroll - init the horizontal scroll position
*/
void GUIInitHScroll( gui_window * wnd, gui_ord hscroll_pos )
{
Scrl( wnd->hgadget, hscroll_pos, TRUE, &InitScroll );
}
/*
* GUIInitHScrollCol - init the horizontal scroll position
*/
void GUIInitHScrollCol( gui_window * wnd, int hscroll_pos )
{
Scrl( wnd->hgadget, hscroll_pos, FALSE, &InitScroll );
}
/*
* GUIInitVScroll - init the vertical scroll position
*/
void GUIInitVScroll( gui_window * wnd, gui_ord vscroll_pos )
{
Scrl( wnd->vgadget, vscroll_pos, TRUE, &InitScroll );
}
/*
* GUIInitVScrollRow - init the vertical scroll position
*/
void GUIInitVScrollRow( gui_window * wnd, int vscroll_pos )
{
Scrl( wnd->vgadget, vscroll_pos, FALSE, &InitScroll );
}
/*
* GUISetHScroll - set the horizontal scroll position
*/
void GUISetHScroll( gui_window * wnd, gui_ord hscroll_pos )
{
Scrl( wnd->hgadget, hscroll_pos, TRUE, &SetScroll );
}
/*
* GUISetHScrollCol - set the horizontal scroll position
*/
void GUISetHScrollCol( gui_window * wnd, int hscroll_pos )
{
Scrl( wnd->hgadget, hscroll_pos, FALSE, &SetScroll );
}
/*
* GUISetVScroll - set the vertical scroll position
*/
void GUISetVScroll( gui_window * wnd, gui_ord vscroll_pos )
{
Scrl( wnd->vgadget, vscroll_pos, TRUE, &SetScroll );
}
/*
* GUISetVScrollRow - set the vertical scroll position
*/
void GUISetVScrollRow( gui_window * wnd, int vscroll_pos )
{
Scrl( wnd->vgadget, vscroll_pos, FALSE, &SetScroll );
}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?