guirscal.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 51 行
C
51 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: Get rounded coordinate scaling factors.
*
****************************************************************************/
#include "guiwind.h"
#include "guiscale.h"
extern void GUIGetRoundScale( gui_coord * scale )
{
gui_rect screen;
GUIGetScreen( &screen );
// The magnitude of screen size is wildly different in text vs. GUI mode.
// Typical scaling could be 1000,1000 and the screen can be larger than that.
if( scale->x < screen.width || scale->y < screen.height ) {
scale->x = screen.width;
scale->y = screen.height;
} else {
scale->x = ( scale->x / screen.width ) * screen.width;
scale->y = ( scale->y / screen.height ) * screen.height;
}
}
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