guiextnm.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 65 行
C
65 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include <stdlib.h>
#include <string.h>
#ifdef UNIX
#include "clibext.h"
#endif
#include "bool.h"
static char GUIExtName[_MAX_PATH] = "";
extern char * GUIGetExtName( void )
{
if( GUIExtName[0] == '\0' ) {
#if !defined( WINDU ) && defined(UNIX) && !defined(__LINUX__)
_cmdname( GUIExtName );
strcat( GUIExtName, ".res" );
return( GUIExtName );
#else
return( NULL );
#endif
}
/* to keep the 10.6 compiler happy */
return( GUIExtName );
}
extern bool GUISetExtName( char *fname )
{
if( strlen( fname ) < _MAX_PATH ) {
strcpy( GUIExtName, fname );
return TRUE;
}
return FALSE;
}
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