mworkfil.hpp

来自「开放源码的编译器open watcom 1.6.0版的源代码」· HPP 代码 · 共 70 行

HPP
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/****************************************************************************
*
*                            Open Watcom Project
*
*    Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
*  ========================================================================
*
*    This file contains Original Code and/or Modifications of Original
*    Code as defined in and that are subject to the Sybase Open Watcom
*    Public License version 1.0 (the 'License'). You may not use this file
*    except in compliance with the License. BY USING THIS FILE YOU AGREE TO
*    ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
*    provided with the Original Code and Modifications, and is also
*    available at www.sybase.com/developer/opensource.
*
*    The Original Code and all software distributed under the License are
*    distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
*    EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
*    ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
*    MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
*    NON-INFRINGEMENT. Please see the License for the specific language
*    governing rights and limitations under the License.
*
*  ========================================================================
*
* Description:  WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
*               DESCRIBE IT HERE!
*
****************************************************************************/


#ifndef mworkfile_class
#define mworkfile_class

#include "wfilenam.hpp"
#include "wvlist.hpp"
#include "mstate.hpp"

#ifndef PRODUCTION
    #include "wfile.hpp"
#endif

WCLASS MItem;
WCLASS MComponent;
WCLASS MWorkFile : public WFileName
{
    public:
        WEXPORT MWorkFile( const char* name, SwMode mode, MItem* item, MComponent* comp );
        WEXPORT ~MWorkFile() {}

        MItem* item() const { return _item; }
        bool browseable() const { return _browseable; }
        WVList& states() { return _states; }
        void makeCommand( WString& s, WVList* workFiles );
        void insertStates( MWorkFile* w );
#ifndef PRODUCTION
        void dump( WFile& f );
#endif
    private:
        MItem*          _item;
        bool            _browseable;
        WVList          _states;
        MComponent*     _component;
        void addStates( WVList& states );
};

#endif

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