msymbol.cpp
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C++ 代码 · 共 69 行
CPP
69 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "msymbol.hpp"
#include "wobjfile.hpp"
Define( MSymbol )
MSymbol::MSymbol( WTokenFile& fil, WString& tok )
: _define( FALSE )
{
fil.token( _name );
fil.token( _mask );
if( !fil.eol() ) {
_define = ( fil.token( tok ) == "DEF" );
}
fil.token( tok ); //read ahead
}
#ifndef NOPERSIST
MSymbol* WEXPORT MSymbol::createSelf( WObjectFile& )
{
return new MSymbol();
}
void WEXPORT MSymbol::readSelf( WObjectFile& p )
{
WObject::readSelf( p );
p.readObject( &_name );
p.readObject( &_mask );
}
void WEXPORT MSymbol::writeSelf( WObjectFile& p )
{
WObject::writeSelf( p );
p.writeObject( &_name );
p.writeObject( &_mask );
}
#endif
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