msymbol.cpp

来自「开放源码的编译器open watcom 1.6.0版的源代码」· C++ 代码 · 共 69 行

CPP
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/****************************************************************************
*
*                            Open Watcom Project
*
*    Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
*  ========================================================================
*
*    This file contains Original Code and/or Modifications of Original
*    Code as defined in and that are subject to the Sybase Open Watcom
*    Public License version 1.0 (the 'License'). You may not use this file
*    except in compliance with the License. BY USING THIS FILE YOU AGREE TO
*    ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
*    provided with the Original Code and Modifications, and is also
*    available at www.sybase.com/developer/opensource.
*
*    The Original Code and all software distributed under the License are
*    distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
*    EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
*    ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
*    MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
*    NON-INFRINGEMENT. Please see the License for the specific language
*    governing rights and limitations under the License.
*
*  ========================================================================
*
* Description:  WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
*               DESCRIBE IT HERE!
*
****************************************************************************/


#include "msymbol.hpp"
#include "wobjfile.hpp"

Define( MSymbol )

MSymbol::MSymbol( WTokenFile& fil, WString& tok )
    : _define( FALSE )
{
        fil.token( _name );
        fil.token( _mask );
        if( !fil.eol() ) {
            _define = ( fil.token( tok ) == "DEF" );
        }
        fil.token( tok );       //read ahead
}

#ifndef NOPERSIST
MSymbol* WEXPORT MSymbol::createSelf( WObjectFile& )
{
        return new MSymbol();
}

void WEXPORT MSymbol::readSelf( WObjectFile& p )
{
        WObject::readSelf( p );
        p.readObject( &_name );
        p.readObject( &_mask );
}

void WEXPORT MSymbol::writeSelf( WObjectFile& p )
{
        WObject::writeSelf( p );
        p.writeObject( &_name );
        p.writeObject( &_mask );
}
#endif

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