mworkfil.cpp
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C++ 代码 · 共 108 行
CPP
108 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include "mworkfil.hpp"
#include "wobjfile.hpp"
#include "mitem.hpp"
#include "mrule.hpp"
#include "mcompon.hpp"
#ifndef PRODUCTION
#include "mswitch.hpp"
#include "mstate.hpp"
#endif
WEXPORT MWorkFile::MWorkFile( const char* name, SwMode mode, MItem* item, MComponent* comp )
: WFileName( name )
, _item( item )
, _component( comp )
, _browseable( FALSE )
{
_item->addStates( _states, mode );
}
void MWorkFile::insertStates( MWorkFile* w )
{
WVList& wStates = w->states();
for( int i=0; i<wStates.count(); i++ ) {
_states.insertAt( i, wStates[i] );
}
}
void MWorkFile::addStates( WVList& states )
{
for( int i=0; i<_states.count(); i++ ) {
states.add( _states[i] );
}
}
void MWorkFile::makeCommand( WString& s, WVList* workFiles )
{
WVList states; addStates( states ); //do we need to make this copy?
MRule* rule = _item->rule();
WString& mask = _component->mask();
WFileName f( *this );
f.relativeTo( _component->filename() );
rule->makeCommand( s, &f, workFiles, mask, &states, _component->mode(), &_browseable );
}
#ifndef PRODUCTION
void MWorkFile::dump( WFile& fil )
{
MRule* rule = _item->rule();
WString& mask = _component->mask();
fil.printf( "#%FP", this );
fil.printf( ", %s:%s", (const char*)mask, (const char*)rule->tag() );
fil.printf( ", %s", (const char*)*this );
WString n;
int icount = _states.count();
if( icount > 0 ) {
bool first = TRUE;
for( int i=0; i<icount; i++ ) {
MState* st = (MState*)_states[i];
WString temp;
st->sw()->getText( temp, st );
if( temp.size() > 0 ) {
if( first ) n.concat( " (" );
if( !first ) n.concat( ' ' );
n.concat( temp );
first = FALSE;
}
}
if( !first ) n.concat( ')' );
}
fil.printf( " %s\n", (const char*)n );
}
#endif
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