mmtse.c
来自「开放源码的编译器open watcom 1.6.0版的源代码」· C语言 代码 · 共 61 行
C
61 行
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#define INCLUDE_MMSYSTEM_H
#include "cover.h"
#define GetTimerCallBack WINFUNCTION253ADDR
#pragma aux WINFUNCTION253ADDR "*"
extern LPTIMECALLBACK (__far *GetTimerCallBack)();
static LPTIMECALLBACK CallBackFunc;
extern void __InvokeCallBack();
#pragma aux __InvokeCallBack = \
"and esp,0000FFFFh" \
"jmp eax" \
parm [eax];
void __TimerCallBack()
{
__InvokeCallBack( CallBackFunc );
}
UINT PASCAL _Cover_timeSetEvent(UINT uDelay, UINT uResolution,
LPTIMECALLBACK lpFunction, DWORD dwUser, UINT uFlags)
{
CallBackFunc = lpFunction;
return( timeSetEvent( uDelay, uResolution,
GetTimerCallBack( __TimerCallBack ),
dwUser, uFlags ) );
}
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