i4m.asm
来自「开放源码的编译器open watcom 1.6.0版的源代码」· 汇编 代码 · 共 73 行
ASM
73 行
;*****************************************************************************
;*
;* Open Watcom Project
;*
;* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
;*
;* ========================================================================
;*
;* This file contains Original Code and/or Modifications of Original
;* Code as defined in and that are subject to the Sybase Open Watcom
;* Public License version 1.0 (the 'License'). You may not use this file
;* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
;* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
;* provided with the Original Code and Modifications, and is also
;* available at www.sybase.com/developer/opensource.
;*
;* The Original Code and all software distributed under the License are
;* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
;* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
;* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
;* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
;* NON-INFRINGEMENT. Please see the License for the specific language
;* governing rights and limitations under the License.
;*
;* ========================================================================
;*
;* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
;* DESCRIBE IT HERE!
;*
;*****************************************************************************
;========================================================================
;== Name: I4M,U4M ==
;== Operation: integer four byte multiply ==
;== Inputs: DX;AX integer M1 ==
;== CX;BX integer M2 ==
;== Outputs: DX;AX product ==
;== Volatile: CX, BX destroyed ==
;========================================================================
include mdef.inc
include struct.inc
modstart i4m
xdefp __I4M
xdefp __U4M
defp __I4M
defp __U4M
xchg ax,bx ; swap low(M1) and low(M2)
push ax ; save low(M2)
xchg ax,dx ; exchange low(M2) and high(M1)
or ax,ax ; if high(M1) non-zero
_if ne ; then
mul dx ; - low(M2) * high(M1)
_endif ; endif
xchg ax,cx ; save that in cx, get high(M2)
or ax,ax ; if high(M2) non-zero
_if ne ; then
mul bx ; - high(M2) * low(M1)
add cx,ax ; - add to total
_endif ; endif
pop ax ; restore low(M2)
mul bx ; low(M2) * low(M1)
add dx,cx ; add previously computed high part
ret ; and return!!!
endproc __U4M
endproc __I4M
endmod
end
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