bufld086.asm
来自「开放源码的编译器open watcom 1.6.0版的源代码」· 汇编 代码 · 共 186 行
ASM
186 行
;*****************************************************************************
;*
;* Open Watcom Project
;*
;* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
;*
;* ========================================================================
;*
;* This file contains Original Code and/or Modifications of Original
;* Code as defined in and that are subject to the Sybase Open Watcom
;* Public License version 1.0 (the 'License'). You may not use this file
;* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
;* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
;* provided with the Original Code and Modifications, and is also
;* available at www.sybase.com/developer/opensource.
;*
;* The Original Code and all software distributed under the License are
;* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
;* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
;* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
;* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
;* NON-INFRINGEMENT. Please see the License for the specific language
;* governing rights and limitations under the License.
;*
;* ========================================================================
;*
;* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
;* DESCRIBE IT HERE!
;*
;*****************************************************************************
; This module converts a string to long_double
; void __ZBuf2LD( char *buf, long_double *value );
;
include mdef.inc
include struct.inc
modstart bufld086
xdefp __ZBuf2LD
;<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
;<> <>
;<> __ZBuf2LD - convert buffer of significant digits into floating <>
;<> void __ZBuf2LD( char near *buf, long_double near *value ) <>
;<> <>
;<> input: SS:AX - address of buffer of significant digits <>
;<> SS:DX - place to store value <>
;<> output: SS:[DX] - floating-point number <>
;<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
defpe __ZBuf2LD
push BP ; save BP
push SI ; save SI
push DI ; save DI
push CX ; save CX
push BX ; save BX
push DX ; save pointer to result
mov SI,AX ; get address of buffer
sub DX,DX ; set 80-bit integer to 0
mov DI,DX ; ...
mov CX,DX ; ...
mov BX,DX ; ...
mov BP,DX ; ...
_loop ; loop (convert digits into 54-bit int)
mov AL,ss:[SI] ; - get next digit
cmp AL,0 ; - quit if at end of buffer
_quif e ; - ...
;[] multiply current value in DX:BX:CX:DI:BP by 10
push DX ; - save current value
push BX ; - ...
push CX ; - ...
push DI ; - ...
mov AX,BP ; - ...
_shl BP,1 ; - multiply number by 4
_rcl DI,1 ; - by shifting left 2 places
_rcl CX,1 ; - ...
_rcl BX,1 ; - ...
_rcl DX,1 ; - ...
_shl BP,1 ; - ...
_rcl DI,1 ; - ...
_rcl CX,1 ; - ...
_rcl BX,1 ; - ...
_rcl DX,1 ; - ...
add BP,AX ; - add original value
pop AX ; - (this will make it times 5)
adc DI,AX ; - ...
pop AX ; - ...
adc CX,AX ; - ...
pop AX ; - ...
adc BX,AX ; - ...
pop AX ; - ...
adc DX,AX ; - ...
_shl BP,1 ; - shift left to make it times 10
_rcl DI,1 ; - ...
_rcl CX,1 ; - ...
_rcl BX,1 ; - ...
_rcl DX,1 ; - ...
mov AL,ss:[SI] ; - add in current digit
and AX,000Fh ; - ...
add BP,AX ; - ...
adc DI,0 ; - ...
adc CX,0 ; - ...
adc BX,0 ; - ...
adc DX,0 ; - ...
inc SI ; - point to next digit in buffer
_endloop ; endloop
mov AX,DX ; get high order word into AX
mov DX,DI ; set up integer into AX:BX:CX:DX:BP
;[] Turn the integer in AX:BX:CX:DX:BP into a real number
mov DI,3FFFh+63+16 ; set exponent
call Norm ; convert the 80 bit integer to a float
pop BP ; restore pointer to result
mov 8[BP],SI ; store result
mov 6[BP],AX ; ...
mov 4[BP],BX ; ...
mov 2[BP],CX ; ...
mov 0[BP],DX ; ...
pop BX ; restore BX
pop CX ; restore CX
pop DI ; restore DI
pop SI ; restore SI
pop BP ; restore BP
ret ; return to caller
endproc __ZBuf2LD
; Norm normalizes an unsigned real in AX:BX:CX:DX:BP
; DI - contains initial exponent
; SI - will contain final exponent
Norm proc near ; normalize floating point number
mov SI,AX ; see if the integer is zero
or SI,BX ; ...
or SI,CX ; ...
or SI,DX ; ...
or SI,BP ; ...
_if ne ; if number is non-zero
_loop ; - loop
or AX,AX ; - - quit if high word is non-zero
_quif ne ; - - ...
mov AX,BX ; - - shift integer left by 16 bits
mov BX,CX ; - - ...
mov CX,DX ; - - ...
mov DX,BP ; - - ...
sub BP,BP ; - - ...
sub DI,16 ; - - exp <-- exp - 16
_endloop ; - endloop
_loop ; - loop
or AX,AX ; - - quit if number normalized
_quif s ; - - ...
_shl BP,1 ; - - shift integer left by 1 bit
_rcl DX,1 ; - - ...
_rcl CX,1 ; - - ...
_rcl BX,1 ; - - ...
_rcl AX,1 ; - - ...
dec DI ; - - decrement exponent
_endloop ; - endloop
_rcl BP,1 ; - get lsb
adc DX,0 ; - and use it to round off the number
adc CX,0 ; - ...
adc BX,0 ; - ...
adc AX,0 ; - ...
_if c ; - if carry
mov AH,80h ; - - set high bit (all other bits are 0)
inc DI ; - - bump exponent
_endif ; - endif
mov SI,DI ; - get exponent
_endif ; endif
ret ; return
endproc Norm
endmod
end
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