📄 exerespe.c
字号:
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#include <unistd.h>
#include <time.h>
#include <string.h>
#include <errno.h>
#include "watcom.h"
#include "exepe.h"
#include "wresall.h"
#include "wrmergdi.h"
#include "rcmem.h"
#include "pass2.h"
#include "rcstr.h"
#include "exeutil.h"
#include "exeobj.h"
#include "global.h"
#include "errors.h"
#include "exerespe.h"
#include "iortns.h"
#define RESOURCE_OBJECT_NAME ".rsrc"
#ifndef MAKELANGID
#define MAKELANGID(p, s) ( ( ( (uint_16)(s) ) << 10 ) | (uint_16)(p) )
#endif
/* structures and routines to manipulate a queue of PEResDirEntry * */
/* This uses a linked list representation despite the overhead of the pointer */
/* since the total number of entries in the queue should be small and this is */
/* easier to code while still being dynamic */
typedef struct QueueNode {
struct QueueNode * next;
PEResDirEntry * entry;
} QueueNode;
typedef struct DirEntryQueue {
QueueNode * front;
QueueNode * back;
} DirEntryQueue;
extern int RcPadFile( int, long );
static void QueueInit( DirEntryQueue * queue )
/********************************************/
{
queue->front = NULL;
queue->back = NULL;
} /* QueueInit */
static void QueueEmpty( DirEntryQueue * queue )
/*********************************************/
{
QueueNode * curr;
QueueNode * old;
curr = queue->front;
while( curr != NULL ) {
old = curr;
curr = curr->next;
RcMemFree( old );
}
QueueInit( queue );
} /* QueueEmpty */
static int QueueIsEmpty( DirEntryQueue * queue )
/**********************************************/
{
return( queue->front == NULL );
}
static void QueueAdd( DirEntryQueue * queue, PEResDirEntry * entry )
/******************************************************************/
{
QueueNode * new;
new = RcMemMalloc( sizeof(QueueNode) );
new->entry = entry;
new->next = NULL;
if( queue->front == NULL ) {
queue->front = new;
queue->back = new;
} else {
queue->back->next = new;
queue->back = new;
}
} /* QueueAdd */
static PEResDirEntry * QueueRemove( DirEntryQueue * queue )
/*********************************************************/
{
QueueNode * old;
PEResDirEntry * entry;
old = queue->front;
if( old == NULL ) {
return( NULL );
}
queue->front = old->next;
if( queue->front == NULL ) {
queue->back = NULL;
}
entry = old->entry;
RcMemFree( old );
return( entry );
} /* QueueRemove */
static void PEResDirEntryInit( PEResDirEntry * entry, int num_entries )
/*********************************************************************/
{
entry->Head.flags = 0;
entry->Head.time_stamp = time( NULL );
entry->Head.major = 0;
entry->Head.minor = 0;
entry->Head.num_name_entries = 0;
entry->Head.num_id_entries = 0;
entry->NumUnused = num_entries;
entry->Children = RcMemMalloc( num_entries * sizeof(PEResEntry) );
}
static void PEResDirAdd( PEResDirEntry * entry, WResID * name,
StringBlock * strings )
/***********************************************************/
{
int entry_num;
int_32 name_off;
PEResEntry * curr;
entry_num = entry->Head.num_name_entries + entry->Head.num_id_entries;
curr = entry->Children + entry_num;
if( name->IsName ) {
name_off = StringBlockFind( strings, &name->ID.Name );
if( name_off == -1 ) {
/* this case should not happen */
curr->Entry.id_name = PE_RESOURCE_MASK_ON | 0;
curr->Name = NULL;
} else {
/* This value will be changed later when we know the size of the */
/* the resource directory */
curr->Entry.id_name = PE_RESOURCE_MASK_ON | name_off;
curr->Name = (char *)strings->StringBlock + name_off;
}
entry->Head.num_name_entries++;
} else {
curr->Entry.id_name = name->ID.Num;
curr->Name = NULL;
entry->Head.num_id_entries++;
}
entry->NumUnused--;
}
static int PEResDirAddDir( PEResDirEntry * entry, WResID * name,
int num_sub_entries, StringBlock * strings )
/***************************************************************/
{
int entry_num;
PEResEntry * curr;
if( entry->NumUnused <= 0 ) return( TRUE );
PEResDirAdd( entry, name, strings );
entry_num = entry->Head.num_name_entries + entry->Head.num_id_entries - 1;
curr = entry->Children + entry_num;
curr->IsDirEntry = TRUE;
PEResDirEntryInit( &curr->u.Dir, num_sub_entries );
return( FALSE );
}
static int PEResDirAddData( PEResDirEntry * entry, WResID * name,
WResDirWindow wind, StringBlock * strings )
/***************************************************************/
{
int entry_num;
PEResEntry * curr;
if( entry->NumUnused <= 0 ) return( TRUE );
PEResDirAdd( entry, name, strings );
entry_num = entry->Head.num_name_entries + entry->Head.num_id_entries - 1;
curr = entry->Children + entry_num;
curr->IsDirEntry = FALSE;
curr->u.Data.Wind = wind;
/* The Data.Entry field will be filled in as the resource is writen */
return( FALSE );
}
static int AddType( PEResDir * res, WResTypeInfo * type )
/*******************************************************/
{
return( PEResDirAddDir( &res->Root, &type->TypeName, type->NumResources,
&res->String ) );
}
static int AddLang( PEResDir *res, WResDirWindow wind ) {
/*******************************************************/
int entry_num;
PEResEntry *currres;
PEResEntry *currtype;
WResLangInfo *langinfo;
WResID lang_id;
langinfo = WResGetLangInfo( wind );
/* find the current type */
entry_num = res->Root.Head.num_name_entries
+ res->Root.Head.num_id_entries - 1;
currtype = res->Root.Children + entry_num;
/* find the current resource */
entry_num = currtype->u.Dir.Head.num_name_entries
+ currtype->u.Dir.Head.num_id_entries - 1;
currres = currtype->u.Dir.Children + entry_num;
lang_id.IsName = FALSE;
lang_id.ID.Num = MAKELANGID( langinfo->lang.lang, langinfo->lang.sublang );
if( PEResDirAddData( &currres->u.Dir, &lang_id, wind,
&res->String ) ) {
return( TRUE );
}
return( FALSE );
}
static int AddRes( PEResDir * res, WResDirWindow wind )
/*****************************************************/
{
int entry_num;
PEResEntry * currtype;
WResResInfo * resinfo;
resinfo = WResGetResInfo( wind );
/* find the current type */
entry_num = res->Root.Head.num_name_entries + res->Root.Head.num_id_entries;
currtype = res->Root.Children + entry_num - 1;
/* Add a directory level for the languages */
if( PEResDirAddDir( &currtype->u.Dir, &resinfo->ResName,
resinfo->NumResources, &res->String ) ) {
return( TRUE );
}
return( FALSE );
}
static int PEResDirBuild( PEResDir * res, WResDir dir )
/*****************************************************/
{
WResDirWindow wind;
if( WResIsEmpty( dir ) ) {
res->Root.Head.num_name_entries = 0;
res->Root.Head.num_id_entries = 0;
res->Root.Children = NULL;
res->ResRVA = 0;
res->ResOffset = 0;
res->ResSize = 0;
} else {
StringBlockBuild( &res->String, dir, TRUE );
res->DirSize = sizeof(resource_dir_header);
PEResDirEntryInit( &res->Root, WResGetNumTypes( dir ) );
wind = WResFirstResource( dir );
while( !WResIsEmptyWindow( wind ) ) {
if( WResIsFirstResOfType( wind ) ) {
if( AddType( res, WResGetTypeInfo( wind ) ) ) return( TRUE );
}
if( WResIsFirstLangOfRes( wind ) ) {
if( AddRes( res, wind ) ) return( TRUE );
}
AddLang( res, wind );
wind = WResNextResource( wind, dir );
}
}
return( FALSE );
}
/*
* traverseTree
* NB when a visit function returns an error this function MUST return
* without altering errno
*/
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -