📄 wde.msg
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// the following is the font used in the status bar of the window
pick( WDE_STATUSFONT,
"Helv.8",
"Helv.8" )
// this is a default font used for the edit window
pick( WDE_EDITWINDOWFONT,
"Helv.8",
"Helv.8" )
// this is a default font used for the base object
pick( WDE_BASEOBJECTFONT,
"Helv.8",
"Helv.8" )
// WDEMSGBX.C
pick( WDE_MSGBOXTITLE,
"Open Watcom Dialog Editor",
"Open Watcom Dialog Editor" )
// WRESTAT.C
pick( WDE_NOCREATESTATUS,
"Could not create status line.",
"Could not create status line." )
pick( WDE_READYMSG,
"Ready",
"Ready" )
// WREHINTS.C
pick( WDE_HINT_NEW_RES,
"Create a new resource",
"Create a new resource" )
pick( WDE_HINT_OPEN_RES,
"Open a file",
"Open a file" )
pick( WDE_HINT_SAVE_RES,
"Save this file",
"Save this file" )
pick( WDE_HINT_SAVEAS_RES,
"Save this file to a different file",
"Save this file to a different file" )
pick( WDE_HINT_MS_CUSTOM,
"Load a Microsoft custom control",
"Load a Microsoft custom control" )
pick( WDE_HINT_BOR_CUSTOM,
"Load a Borland custom control library",
"Load a Borland custom control library" )
pick( WDE_HINT_LOADLIB,
"Load a Windows DLL",
"Load a Windows DLL" )
pick( WDE_HINT_SELCUST1,
"Select custom control one",
"Select custom control one" )
pick( WDE_HINT_SELCUST2,
"Select custom control two",
"Select custom control two" )
pick( WDE_HINT_LOAD_SYMBOLS,
"Load symbols from a file",
"Load symbols from a file" )
pick( WDE_HINT_VIEW_SYMBOLS,
"Edit symbols",
"Edit symbols" )
pick( WDE_HINT_WRITE_SYMBOLS,
"Write symbols to a file",
"Write symbols to a file" )
pick( WDE_HINT_EXIT,
"Exit the Open Watcom Dialog Editor",
"Exit the Open Watcom Dialog Editor" )
pick( WDE_HINT_SAME_WIDTH,
"Change the width of selected objects",
"Change the width of selected objects" )
pick( WDE_HINT_SAME_HEIGHT,
"Change the height of selected objects",
"Change the height of selected objects" )
pick( WDE_HINT_SAME_SIZE,
"Change the size of selected objects",
"Change the size of selected objects" )
pick( WDE_HINT_SIZETOTEXT,
"Size the selected control to its text",
"Size the selected control to its text" )
pick( WDE_HINT_GOTO_OBJECT,
"Scroll the current object into view",
"Scroll the current object into view" )
pick( WDE_HINT_DEFINEOBJECT,
"Modify object attributes",
"Modify object attributes" )
pick( WDE_HINT_GEN_DEFINEOBJECT,
"Advanced modify object attributes",
"Advanced modify object attributes" )
pick( WDE_HINT_OPTIONS,
"Set program options",
"Set program options" )
pick( WDE_HINT_SELECT_DIALOG,
"Select dialog(s) from a resource",
"Select dialog(s) from a resource" )
pick( WDE_HINT_REMOVE_DIALOG,
"Remove dialog(s) from a resource",
"Remove dialog(s) from a resource" )
pick( WDE_HINT_DIALOG_RESTORE,
"Revert dialog to state after last save operation",
"Revert dialog to state after last save operation" )
pick( WDE_HINT_DIALOG_NEW,
"Create a new dialog",
"Create a new dialog" )
pick( WDE_HINT_DIALOG_SAVE,
"Save this dialog",
"Save this dialog" )
pick( WDE_HINT_DIALOG_SAVEAS,
"Save this dialog to a different file",
"Save this dialog to a different file" )
pick( WDE_HINT_DIALOG_SAVEINTO,
"Copy this dialog into a different file",
"Copy this dialog into a different file" )
pick( WDE_HINT_TEST_MODE,
"Test the current dialog",
"Test the current dialog" )
pick( WDE_HINT_SET_ORDER,
"Order the controls in the current dialog",
"Order the controls in the current dialog" )
pick( WDE_HINT_SET_TABS,
"Set tab stops in the current dialog",
"Set tab stops in the current dialog" )
pick( WDE_HINT_SET_GROUPS,
"Set groups in the current dialog",
"Set groups in the current dialog" )
pick( WDE_HINT_SELECT_MODE,
"Use pointer to select objects",
"Use pointer to select objects" )
pick( WDE_HINT_DIALOG_TOOL,
"Use pointer to create a dialog",
"Use pointer to create a dialog" )
pick( WDE_HINT_PBUTTON_TOOL,
"Use pointer to create a push button",
"Use pointer to create a push button" )
pick( WDE_HINT_CBUTTON_TOOL,
"Use pointer to create a check box",
"Use pointer to create a check box" )
pick( WDE_HINT_RBUTTON_TOOL,
"Use pointer to create a radio button",
"Use pointer to create a radio button" )
pick( WDE_HINT_GBUTTON_TOOL,
"Use pointer to create a group box",
"Use pointer to create a group box" )
pick( WDE_HINT_FRAME_TOOL,
"Use pointer to create a frame",
"Use pointer to create a frame" )
pick( WDE_HINT_TEXT_TOOL,
"Use pointer to create text",
"Use pointer to create text" )
pick( WDE_HINT_ICON_TOOL,
"Use pointer to create an icon",
"Use pointer to create an icon" )
pick( WDE_HINT_EDIT_TOOL,
"Use pointer to create an edit box",
"Use pointer to create an edit box" )
pick( WDE_HINT_LISTBOX_TOOL,
"Use pointer to create a list box",
"Use pointer to create a list box" )
pick( WDE_HINT_COMBOBOX_TOOL,
"Use pointer to create a combo box",
"Use pointer to create a combo box" )
pick( WDE_HINT_HSCROLL_TOOL,
"Use pointer to create a horiz. scroll bar",
"Use pointer to create a horiz. scroll bar" )
pick( WDE_HINT_VSCROLL_TOOL,
"Use pointer to create a vert. scroll bar",
"Use pointer to create a vert. scroll bar" )
pick( WDE_HINT_SIZEBOX_TOOL,
"Use pointer to create a size box",
"Use pointer to create a size box" )
pick( WDE_HINT_STATUSBAR_TOOL,
"Use pointer to create a status bar",
"Use pointer to create a status bar" )
pick( WDE_HINT_LISTVIEW_TOOL,
"Use pointer to create a list view",
"Use pointer to create a list view" )
pick( WDE_HINT_TREEVIEW_TOOL,
"Use pointer to create a tree view",
"Use pointer to create a tree view" )
pick( WDE_HINT_TABCNTL_TOOL,
"Use pointer to create a tab control",
"Use pointer to create a tab control" )
pick( WDE_HINT_ANIMATE_TOOL,
"Use pointer to create a animation control",
"Use pointer to create a animation control" )
pick( WDE_HINT_UPDOWN_TOOL,
"Use pointer to create an up/down control",
"Use pointer to create an up/down control" )
pick( WDE_HINT_TRACKBAR_TOOL,
"Use pointer to create a slider control",
"Use pointer to create a slider control" )
pick( WDE_HINT_PROGRESS_TOOL,
"Use pointer to create a progress control",
"Use pointer to create a progress control" )
pick( WDE_HINT_HOTKEY_TOOL,
"Use pointer to create a hotkey control",
"Use pointer to create a hotkey control" )
pick( WDE_HINT_HEADER_TOOL,
"Use pointer to create a header control",
"Use pointer to create a header control" )
pick( WDE_HINT_CUSTOM1_TOOL,
"Use pointer to create custom control one",
"Use pointer to create custom control one" )
pick( WDE_HINT_CUSTOM2_TOOL,
"Use pointer to create custom control two",
"Use pointer to create custom control two" )
pick( WDE_HINT_STICKY_TOOLS,
"Toggle select mode after create",
"Toggle select mode after create" )
pick( WDE_HINT_SHOW_TOOLS,
"Show/Hide Toolbox",
"Show/Hide Toolbox" )
pick( WDE_HINT_SHOW_RIBBON,
"Show/Hide Toolbar",
"Show/Hide Toolbar" )
pick( WDE_HINT_MDI_CASCADE,
"Cascade resource windows",
"Cascade resource windows" )
pick( WDE_HINT_MDI_TILEH,
"Tile resource windows horizontally",
"Tile resource windows horizontally" )
pick( WDE_HINT_MDI_TILEV,
"Tile resource windows vertically",
"Tile resource windows vertically" )
pick( WDE_HINT_MDI_ARRANGE,
"Arrange resource icons",
"Arrange resource icons" )
pick( WDE_HINT_ABOUT,
"Display about box",
"Display about box" )
pick( WDE_HINT_HELP,
"Display help text",
"Display help text" )
pick( WDE_HINT_DELETEOBJECT,
"Delete selected object(s)",
"Delete selected object(s)" )
pick( WDE_HINT_CUTOBJECT,
"Cut selected object(s) to clipboard",
"Cut selected object(s) to clipboard" )
pick( WDE_HINT_PASTEOBJECT,
"Paste object(s) from clipboard",
"Paste object(s) from clipboard" )
pick( WDE_HINT_COPYOBJECT,
"Copy selected object(s) to clipboard",
"Copy selected object(s) to clipboard" )
pick( WDE_HINT_FMLEFT,
"Align the left sides of selected objects",
"Align the left sides of selected objects" )
pick( WDE_HINT_FMHCENTRE,
"Align the horiz. centres of selected objects",
"Align the horiz. centres of selected objects" )
pick( WDE_HINT_FMRIGHT,
"Align the right sides of selected objects",
"Align the right sides of selected objects" )
pick( WDE_HINT_FMTOP,
"Align the tops of the selected objects",
"Align the tops of the selected objects" )
pick( WDE_HINT_FMVCENTRE,
"Align the vert. centres of the selected objects",
"Align the vert. centres of the selected objects" )
pick( WDE_HINT_FMBOTTOM,
"Align the bottoms of the selected objects",
"Align the bottoms of the selected objects" )
pick( WDE_HINT_DDE_CLEAR,
"Clear the resource of all the displayed objects",
"Clear the resource of all the displayed objects" )
pick( WDE_HINT_DDE_UPDATE_PRJ,
"Update the file with this dialog",
"Update the file with this dialog" )
pick( WDE_HINT_FILEMENU,
"Create or open a new file",
"Create or open a new file" )
pick( WDE_HINT_LOADCUSTMENU,
"Load custom controls",
"Load custom controls" )
pick( WDE_HINT_EDITSYMMENU,
"Load, edit, or write symbols",
"Load, edit, or write symbols" )
pick( WDE_HINT_EDITMENU,
"Modify, align, or select objects",
"Modify, align, or select objects" )
pick( WDE_HINT_ALIGNMENU,
"Align select objects",
"Align select objects" )
pick( WDE_HINT_SIZEMENU,
"Size select objects",
"Size select objects" )
pick( WDE_HINT_DIALOGMENU,
"Test, revert, or save dialogs",
"Test, revert, or save dialogs" )
pick( WDE_HINT_CONTROLMENU,
"Select objects to create",
"Select objects to create" )
pick( WDE_HINT_COMMCONTROLMENU,
"Select common control objects to create",
"Select common control objects to create" )
pick( WDE_HINT_WINDOWMENU,
"Manipulate windows",
"Manipulate windows" )
pick( WDE_HINT_HELPMENU,
"Display help",
"Display help" )
pick( WDE_HINT_DDEFILEMENU,
"Clear or update a new file",
"Clear or update a new file" )
pick( WDE_HINT_MDIMSG,
"Switch to Resource #%d",
"Switch to Resource #%d" )
// WDETOOLB.C
pick( WDE_SYSMENUMOVE,
"Move",
"Move" )
pick( WDE_SYSMENUSIZE,
"Size",
"Size" )
pick( WDE_SYSMENUHIDE,
"Hide",
"Hide" )
// WDERIBBN.C
pick( WDE_SHOWTOOLBAR,
"Show Tool&bar",
"Show Tool&bar" )
pick( WDE_HIDETOOLBAR,
"Hide Tool&bar",
"Hide Tool&bar" )
// WDECTOOL.C
pick( WDE_TOOLBOXCAPTION,
"Tools",
"Tools" )
pick( WDE_CREATINGTOOLBOX,
"Creating Toolbox...",
"Creating Toolbox..." )
pick( WDE_HIDETOOLBOX,
"Hide &Toolbox",
"Hide &Toolbox" )
pick( WDE_SHOWTOOLBOX,
"Show &Toolbox",
"Show &Toolbox" )
// WDETEST.C
pick( WDE_TESTMODE,
"Test Mode",
"Test Mode" )
pick( WDE_TESTITEM,
"Item %02.2d",
"Item %02.2d" )
// WDEALIGN.C
pick( WDE_OBJECTCANTBESIZED,
"One of the objects can't be sized",
"One of the objects can't be sized" )
pick( WDE_ALLMUSTHAVESAMEPARENT,
"All objects must have same parent",
"All objects must have same parent" )
pick( WDE_OBJECTCANTBEMOVED,
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