📄 wdeobjid.h
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/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#ifndef WDEOBJID_INCLUDED
#define WDEOBJID_INCLUDED
#include "fmedit.def"
/****************************************************************************/
/* type definitions */
/****************************************************************************/
typedef enum {
BASE_OBJ = USER_OBJ
, DIALOG_OBJ
, CONTROL_OBJ
, PBUTTON_OBJ
, CBUTTON_OBJ
, RBUTTON_OBJ
, GBUTTON_OBJ
, FRAME_OBJ
, TEXT_OBJ
, ICON_OBJ
, EDIT_OBJ
, LISTBOX_OBJ
, COMBOBOX_OBJ
, HSCROLL_OBJ
, VSCROLL_OBJ
, SIZEBOX_OBJ
, SBAR_OBJ
, LVIEW_OBJ
, TVIEW_OBJ
, TABCNTL_OBJ
, ANIMATE_OBJ
, UPDOWN_OBJ
, TRACKBAR_OBJ
, PROGRESS_OBJ
, HOTKEY_OBJ
, HEADER_OBJ
, CUSTCNTL1_OBJ
, CUSTCNTL2_OBJ
, LAST__OBJ
} Wde_Objects;
#define NUM_OBJECTS ( LAST__OBJ - USER_OBJ )
#endif
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