📄 wrctl3d.h
字号:
/****************************************************************************
*
* Open Watcom Project
*
* Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved.
*
* ========================================================================
*
* This file contains Original Code and/or Modifications of Original
* Code as defined in and that are subject to the Sybase Open Watcom
* Public License version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. BY USING THIS FILE YOU AGREE TO
* ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is
* provided with the Original Code and Modifications, and is also
* available at www.sybase.com/developer/opensource.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR
* NON-INFRINGEMENT. Please see the License for the specific language
* governing rights and limitations under the License.
*
* ========================================================================
*
* Description: WHEN YOU FIGURE OUT WHAT THIS FILE DOES, PLEASE
* DESCRIBE IT HERE!
*
****************************************************************************/
#ifndef WRCTL3D_INCLUDED
#define WRCTL3D_INCLUDED
#include "ctl3d.h"
#include "wrglbl.h"
/****************************************************************************/
/* macro definitions */
/****************************************************************************/
/****************************************************************************/
/* type definitions */
/****************************************************************************/
/****************************************************************************/
/* function prototypes */
/****************************************************************************/
extern int WR_EXPORT WRCtl3DInit ( HINSTANCE );
extern void WR_EXPORT WRCtl3DFini ( HINSTANCE );
extern BOOL WR_EXPORT WRCtl3dSubclassDlg(HWND, WORD);
extern BOOL WR_EXPORT WRCtl3dSubclassDlgEx(HWND, DWORD);
extern WORD WR_EXPORT WRCtl3dGetVer(void);
extern BOOL WR_EXPORT WRCtl3dEnabled(void);
extern HBRUSH WR_EXPORT WRCtl3dCtlColor(HDC, LONG);
extern HBRUSH WR_EXPORT WRCtl3dCtlColorEx(UINT wm, WPARAM wParam, LPARAM lParam);
extern BOOL WR_EXPORT WRCtl3dColorChange(void);
extern BOOL WR_EXPORT WRCtl3dSubclassCtl(HWND);
extern LONG WR_EXPORT WRCtl3dDlgFramePaint(HWND, UINT, WPARAM, LPARAM);
extern BOOL WR_EXPORT WRCtl3dAutoSubclass(HANDLE);
extern BOOL WR_EXPORT WRCtl3dRegister(HANDLE);
extern BOOL WR_EXPORT WRCtl3dUnregister(HANDLE);
extern VOID WR_EXPORT WRCtl3dWinIniChange(void);
#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -