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📄 mpstreamplaylistplayertest.cpp

📁 基于sipfoundy 公司开发的sipx协议API
💻 CPP
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                bRC = pPoller->waitForState(PlayerRealized);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerRealized) ;                status = pPlayer->prefetch(FALSE) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPrefetched);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPrefetched) ;                status = pPlayer->play(FALSE) ;     CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPlaying);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPlaying) ;                OsTask::delay(2000) ;                status = pPlayer->stop() ;          CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerStopped);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerStopped) ;                int expectedHistory[] =                    {                        PlayerRealized,                        PlayerPrefetched,                        PlayerPlaying,                        PlayerStopped,                        -1,                    } ;                UtlBoolean bMatches = pVerifier->matchesHistory((void*) i, expectedHistory) ;                CPPUNIT_ASSERT(bMatches) ;                status = pPlayer->removeListener(pPoller) ;     CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->removeListener(pVerifier) ;   CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->removeListener(pPoller) ;     CPPUNIT_ASSERT(status == OS_NOT_FOUND) ;                status = pPlayer->removeListener(pVerifier) ;   CPPUNIT_ASSERT(status == OS_NOT_FOUND) ;                delete pPlayer ;                delete pPoller ;                delete pVerifier ;            }        }        void testRawASynchronousPauseNonCache()        {            UtlBoolean bRC ;            PlayerState state ;            OsStatus status ;            char szUrl[128] ;            int i ;            osPrintf("testRawASynchronousPauseNonCache\n") ;            for (int j=0; j<4; j++)            {                MpStreamPlaylistPlayer* pPlayer = new MpStreamPlaylistPlayer(mCfg->getFlowGraph()->getMsgQ()) ;                for (i=0; i<2; i++)                {                    sprintf(szUrl, "Playlist +http://%s/longstream.raw", BASE_URL) ;                    osPrintf("Playing %s\n", szUrl) ;                    Url url(szUrl) ;                    pPlayer->add(url, STREAM_SOUND_LOCAL | STREAM_FORMAT_RAW) ;                }                MyPlayerListenerPoller* pPoller = new MyPlayerListenerPoller() ;                status = pPlayer->addListener(pPoller, (void*) i) ;                CPPUNIT_ASSERT(status == OS_SUCCESS) ;                MyPlayerListenerHistoryKeeper* pVerifier = new MyPlayerListenerHistoryKeeper() ;                status = pPlayer->addListener(pVerifier, (void*) i) ;                CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerUnrealized) ;                status = pPlayer->realize(FALSE) ;  CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerRealized);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerRealized) ;                status = pPlayer->prefetch(FALSE) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPrefetched);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPrefetched) ;                status = pPlayer->play(FALSE) ;     CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPlaying);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPlaying) ;                OsTask::delay(2000) ;                status = pPlayer->pause() ;          CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPaused);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPaused) ;                OsTask::delay(1000) ;                pPoller->clearState() ;                status = pPlayer->play(FALSE) ;     CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPlaying);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPlaying) ;                OsTask::delay(2000) ;                status = pPlayer->stop() ;          CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerStopped);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerStopped) ;                int expectedHistory[] =                    {                        PlayerRealized,                        PlayerPrefetched,                        PlayerPlaying,                        PlayerPaused,                        PlayerPlaying,                        PlayerStopped,                        -1,                    } ;                UtlBoolean bMatches = pVerifier->matchesHistory((void*) i, expectedHistory) ;                CPPUNIT_ASSERT(bMatches) ;                status = pPlayer->removeListener(pPoller) ;     CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->removeListener(pVerifier) ;   CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->removeListener(pPoller) ;     CPPUNIT_ASSERT(status == OS_NOT_FOUND) ;                status = pPlayer->removeListener(pVerifier) ;   CPPUNIT_ASSERT(status == OS_NOT_FOUND) ;                delete pPlayer ;                delete pPoller ;                delete pVerifier ;            }        }        void testRawSynchronousMixedData()        {            UtlBoolean bRC ;            PlayerState state ;            OsStatus status ;            char szUrl[128] ;            osPrintf("testRawSynchronousMixedData\n") ;            for (int j=0; j<4; j++)            {                MpStreamPlaylistPlayer* pPlayer = new MpStreamPlaylistPlayer(mCfg->getFlowGraph()->getMsgQ()) ;#if 0 /* [ */                sprintf(szUrl, "http://%s/nums/0.raw", BASE_URL) ;                pPlayer->add(Url(szUrl), STREAM_SOUND_LOCAL) ;#endif /* ] */                sprintf(szUrl, "http://64.55.140.162/wakeup-music/chillout/3.mp3") ;                Url url(szUrl);                pPlayer->add(url, STREAM_SOUND_LOCAL) ;                MyPlayerListenerPoller* pPoller = new MyPlayerListenerPoller() ;                status = pPlayer->addListener(pPoller, (void*) j) ;                CPPUNIT_ASSERT(status == OS_SUCCESS) ;                MyPlayerListenerHistoryKeeper* pVerifier = new MyPlayerListenerHistoryKeeper() ;                status = pPlayer->addListener(pVerifier, (void*) j) ;                CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerUnrealized) ;                status = pPlayer->realize(FALSE) ;  CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerRealized);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerRealized) ;                status = pPlayer->prefetch(FALSE) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPrefetched);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPrefetched) ;                status = pPlayer->play(TRUE) ;     CPPUNIT_ASSERT(status == OS_SUCCESS) ;#if 0 /* [ */                bRC = pPoller->waitForState(PlayerPlaying);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPlaying) ;#endif /* ] */#if 0 /* [ */                OsTask::delay(2000) ;                status = pPlayer->pause() ;          CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPaused);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPaused) ;                OsTask::delay(1000) ;                pPoller->clearState() ;                status = pPlayer->play(FALSE) ;     CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPlaying);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPlaying) ;                OsTask::delay(2000) ;                status = pPlayer->stop() ;          CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerStopped);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerStopped) ;                int expectedHistory[] =                    {                        PlayerRealized,                        PlayerPrefetched,                        PlayerPlaying,                        PlayerPaused,                        PlayerPlaying,                        PlayerStopped,                        -1,                    } ;                UtlBoolean bMatches = pVerifier->matchesHistory((void*) j, expectedHistory) ;                CPPUNIT_ASSERT(bMatches) ;#endif /* ] */                status = pPlayer->removeListener(pPoller) ;     CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->removeListener(pVerifier) ;   CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->removeListener(pPoller) ;     CPPUNIT_ASSERT(status == OS_NOT_FOUND) ;                status = pPlayer->removeListener(pVerifier) ;   CPPUNIT_ASSERT(status == OS_NOT_FOUND) ;                delete pPlayer ;                delete pPoller ;                delete pVerifier ;            }        }    private:        MpTestConfig *mCfg;};CPPUNIT_TEST_SUITE_REGISTRATION(MpStreamPlaylistPlayerTest);

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