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📄 mpstreamplayertest.cpp

📁 基于sipfoundy 公司开发的sipx协议API
💻 CPP
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                CPPUNIT_ASSERT(state == PlayerRealized) ;                status = pPlayer->prefetch(FALSE) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPrefetched);  CPPUNIT_ASSERT(bRC) ;                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPrefetched) ;                status = pPlayer->play(FALSE) ;                 CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPlaying);     CPPUNIT_ASSERT(bRC) ;                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPlaying) ;                bRC = pPoller->waitForState(PlayerStopped);     CPPUNIT_ASSERT(bRC) ;                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerStopped) ;                status = pPlayer->stop() ;                      CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerStopped) ;                int expectedHistory[] =                    {                        PlayerRealized,                        PlayerPrefetched,                        PlayerPlaying,                        PlayerStopped,                        -1,                    } ;                UtlBoolean bMatches = pVerifier->matchesHistory((void*) i, expectedHistory) ;                CPPUNIT_ASSERT(bMatches) ;                status = pPlayer->removeListener(pPoller) ;     CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->removeListener(pVerifier) ;   CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->removeListener(pPoller) ;     CPPUNIT_ASSERT(status == OS_NOT_FOUND) ;                status = pPlayer->removeListener(pVerifier) ;   CPPUNIT_ASSERT(status == OS_NOT_FOUND) ;                delete pPlayer ;                delete pPoller ;                delete pVerifier ;            }        }        void testRawAsynchronousCache()        {            PlayerState state ;            UtlBoolean bRC ;            OsStatus status ;            char szUrl[128] ;            int i ;            osPrintf("testRawAsynchronousCache\n") ;            //            // With Caching; play 0, 0, 1, 1, 2, 2, 3, 3            //            for (i=0; i<4; i++)            {                sprintf(szUrl, "http://%s/nums/%d.raw", BASE_URL, i) ;                osPrintf("Playing %s\n", szUrl) ;                Url url(szUrl) ;                MpStreamPlayer* pPlayer = new MpStreamPlayer(mCfg->getFlowGraph()->getMsgQ(), url, STREAM_SOUND_LOCAL | STREAM_FORMAT_RAW | STREAM_HINT_CACHE) ;                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerUnrealized) ;                MyPlayerListenerPoller* pPoller = new MyPlayerListenerPoller() ;                status = pPlayer->addListener(pPoller, (void*) i) ;                CPPUNIT_ASSERT(status == OS_SUCCESS) ;                MyPlayerListenerHistoryKeeper* pVerifier = new MyPlayerListenerHistoryKeeper() ;                status = pPlayer->addListener(pVerifier, (void*) i) ;                CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->realize(FALSE) ;              CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerRealized);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerRealized) ;                status = pPlayer->prefetch(FALSE) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPrefetched);  CPPUNIT_ASSERT(bRC) ;                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPrefetched) ;                status = pPlayer->play(FALSE) ;                 CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPlaying);     CPPUNIT_ASSERT(bRC) ;                // The state could be playingStopped already (RACE)                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPlaying) ;                bRC = pPoller->waitForState(PlayerStopped);     CPPUNIT_ASSERT(bRC) ;                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerStopped) ;                pPoller->clearState() ;                status = pPlayer->rewind(FALSE) ;               CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPrefetched);  CPPUNIT_ASSERT(bRC) ;                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPrefetched) ;                status = pPlayer->play(FALSE) ;                 CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPlaying);     CPPUNIT_ASSERT(bRC) ;                // The state could be playingStopped already (RACE)                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPlaying) ;                bRC = pPoller->waitForState(PlayerStopped);     CPPUNIT_ASSERT(bRC) ;                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerStopped) ;                status = pPlayer->stop() ;                      CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerStopped) ;                int expectedHistory[] =                    {                        PlayerRealized,                        PlayerPrefetched,                        PlayerPlaying,                        PlayerStopped,                        PlayerPrefetched,                        PlayerPlaying,                        PlayerStopped,                        -1,                    } ;                UtlBoolean bMatches = pVerifier->matchesHistory((void*) i, expectedHistory) ;                CPPUNIT_ASSERT(bMatches) ;                status = pPlayer->removeListener(pPoller) ;     CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->removeListener(pVerifier) ;   CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->removeListener(pPoller) ;     CPPUNIT_ASSERT(status == OS_NOT_FOUND) ;                status = pPlayer->removeListener(pVerifier) ;   CPPUNIT_ASSERT(status == OS_NOT_FOUND) ;                delete pPlayer ;                delete pPoller ;                delete pVerifier ;            }        }        void testRawAsynchronousAbortNonCache()        {            PlayerState state ;            UtlBoolean bRC ;            OsStatus status ;            char szUrl[128] ;            int i ;            osPrintf("testRawAsynchronousAbortNonCache\n") ;            //            // Abort while playing...  No Cache            //            for (i=0; i<4; i++)            {                sprintf(szUrl, "http://%s/longstream.raw", BASE_URL) ;                osPrintf("Playing %s\n", szUrl) ;                Url url(szUrl) ;                MpStreamPlayer* pPlayer = new MpStreamPlayer(mCfg->getFlowGraph()->getMsgQ(), url, STREAM_SOUND_LOCAL | STREAM_FORMAT_RAW) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerUnrealized) ;                MyPlayerListenerPoller* pPoller = new MyPlayerListenerPoller() ;                status = pPlayer->addListener(pPoller, (void*) i) ;                CPPUNIT_ASSERT(status == OS_SUCCESS) ;                MyPlayerListenerHistoryKeeper* pVerifier = new MyPlayerListenerHistoryKeeper() ;                status = pPlayer->addListener(pVerifier, (void*) i) ;                CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->realize(FALSE) ;              CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerRealized);    CPPUNIT_ASSERT(bRC ) ;                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerRealized) ;                status = pPlayer->prefetch(FALSE) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPrefetched);  CPPUNIT_ASSERT(bRC) ;                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPrefetched) ;                status = pPlayer->play(FALSE) ;                 CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerPlaying);     CPPUNIT_ASSERT(bRC) ;                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerPlaying) ;                // Wait a bit                OsTask::delay(2000) ;                status = pPlayer->stop() ;                      CPPUNIT_ASSERT(status == OS_SUCCESS) ;                bRC = pPoller->waitForState(PlayerAborted);     CPPUNIT_ASSERT(bRC) ;                status = pPlayer->getState(state) ;             CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerAborted) ;                int expectedHistory[] =                    {                        PlayerRealized,                        PlayerPrefetched,                        PlayerPlaying,                        PlayerAborted,                        -1,                    } ;                UtlBoolean bMatches = pVerifier->matchesHistory((void*) i, expectedHistory) ;                CPPUNIT_ASSERT(bMatches) ;                status = pPlayer->removeListener(pPoller) ;     CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->removeListener(pVerifier) ;   CPPUNIT_ASSERT(status == OS_SUCCESS) ;                status = pPlayer->removeListener(pPoller) ;     CPPUNIT_ASSERT(status == OS_NOT_FOUND) ;                status = pPlayer->removeListener(pVerifier) ;   CPPUNIT_ASSERT(status == OS_NOT_FOUND) ;                delete pPlayer ;                delete pPoller ;                delete pVerifier ;            }        }        void testRawAsynchronousPauseNonCache()        {            PlayerState state ;            UtlBoolean bRC ;            OsStatus status ;            char szUrl[128] ;            int i ;            osPrintf("testRawAsynchronousPauseNonCache\n") ;            //            // Abort while playing...  No Cache            //            for (i=0; i<4; i++)            {                sprintf(szUrl, "http://%s/longstream.raw", BASE_URL) ;                osPrintf("Playing %s\n", szUrl) ;                Url url(szUrl) ;                MpStreamPlayer* pPlayer = new MpStreamPlayer(mCfg->getFlowGraph()->getMsgQ(), url, STREAM_SOUND_LOCAL | STREAM_FORMAT_RAW) ;                status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ;                CPPUNIT_ASSERT(state == PlayerUnrealized) ;                MyPlayerListenerPoller* pPoller = new MyPlayerListenerPoller() ;                status = pPlayer->addListener(pPoller, (void*) i) ;                CPPUNIT_ASSERT(status == OS_SUCCESS) ;                MyPlayerListenerHistoryKeeper* pVerifier = new MyPlayerListenerHistoryKeeper() ;                status = pPlayer->addListener(pVerifier, (void*) i) ;

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