📄 mpstreamplayertest.cpp
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CPPUNIT_ASSERT(state == PlayerRealized) ; status = pPlayer->prefetch(FALSE) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; bRC = pPoller->waitForState(PlayerPrefetched); CPPUNIT_ASSERT(bRC) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerPrefetched) ; status = pPlayer->play(FALSE) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; bRC = pPoller->waitForState(PlayerPlaying); CPPUNIT_ASSERT(bRC) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerPlaying) ; bRC = pPoller->waitForState(PlayerStopped); CPPUNIT_ASSERT(bRC) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerStopped) ; status = pPlayer->stop() ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerStopped) ; int expectedHistory[] = { PlayerRealized, PlayerPrefetched, PlayerPlaying, PlayerStopped, -1, } ; UtlBoolean bMatches = pVerifier->matchesHistory((void*) i, expectedHistory) ; CPPUNIT_ASSERT(bMatches) ; status = pPlayer->removeListener(pPoller) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; status = pPlayer->removeListener(pVerifier) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; status = pPlayer->removeListener(pPoller) ; CPPUNIT_ASSERT(status == OS_NOT_FOUND) ; status = pPlayer->removeListener(pVerifier) ; CPPUNIT_ASSERT(status == OS_NOT_FOUND) ; delete pPlayer ; delete pPoller ; delete pVerifier ; } } void testRawAsynchronousCache() { PlayerState state ; UtlBoolean bRC ; OsStatus status ; char szUrl[128] ; int i ; osPrintf("testRawAsynchronousCache\n") ; // // With Caching; play 0, 0, 1, 1, 2, 2, 3, 3 // for (i=0; i<4; i++) { sprintf(szUrl, "http://%s/nums/%d.raw", BASE_URL, i) ; osPrintf("Playing %s\n", szUrl) ; Url url(szUrl) ; MpStreamPlayer* pPlayer = new MpStreamPlayer(mCfg->getFlowGraph()->getMsgQ(), url, STREAM_SOUND_LOCAL | STREAM_FORMAT_RAW | STREAM_HINT_CACHE) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerUnrealized) ; MyPlayerListenerPoller* pPoller = new MyPlayerListenerPoller() ; status = pPlayer->addListener(pPoller, (void*) i) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; MyPlayerListenerHistoryKeeper* pVerifier = new MyPlayerListenerHistoryKeeper() ; status = pPlayer->addListener(pVerifier, (void*) i) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; status = pPlayer->realize(FALSE) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; bRC = pPoller->waitForState(PlayerRealized); CPPUNIT_ASSERT(bRC ) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerRealized) ; status = pPlayer->prefetch(FALSE) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; bRC = pPoller->waitForState(PlayerPrefetched); CPPUNIT_ASSERT(bRC) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerPrefetched) ; status = pPlayer->play(FALSE) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; bRC = pPoller->waitForState(PlayerPlaying); CPPUNIT_ASSERT(bRC) ; // The state could be playingStopped already (RACE) status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerPlaying) ; bRC = pPoller->waitForState(PlayerStopped); CPPUNIT_ASSERT(bRC) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerStopped) ; pPoller->clearState() ; status = pPlayer->rewind(FALSE) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; bRC = pPoller->waitForState(PlayerPrefetched); CPPUNIT_ASSERT(bRC) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerPrefetched) ; status = pPlayer->play(FALSE) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; bRC = pPoller->waitForState(PlayerPlaying); CPPUNIT_ASSERT(bRC) ; // The state could be playingStopped already (RACE) status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerPlaying) ; bRC = pPoller->waitForState(PlayerStopped); CPPUNIT_ASSERT(bRC) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerStopped) ; status = pPlayer->stop() ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerStopped) ; int expectedHistory[] = { PlayerRealized, PlayerPrefetched, PlayerPlaying, PlayerStopped, PlayerPrefetched, PlayerPlaying, PlayerStopped, -1, } ; UtlBoolean bMatches = pVerifier->matchesHistory((void*) i, expectedHistory) ; CPPUNIT_ASSERT(bMatches) ; status = pPlayer->removeListener(pPoller) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; status = pPlayer->removeListener(pVerifier) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; status = pPlayer->removeListener(pPoller) ; CPPUNIT_ASSERT(status == OS_NOT_FOUND) ; status = pPlayer->removeListener(pVerifier) ; CPPUNIT_ASSERT(status == OS_NOT_FOUND) ; delete pPlayer ; delete pPoller ; delete pVerifier ; } } void testRawAsynchronousAbortNonCache() { PlayerState state ; UtlBoolean bRC ; OsStatus status ; char szUrl[128] ; int i ; osPrintf("testRawAsynchronousAbortNonCache\n") ; // // Abort while playing... No Cache // for (i=0; i<4; i++) { sprintf(szUrl, "http://%s/longstream.raw", BASE_URL) ; osPrintf("Playing %s\n", szUrl) ; Url url(szUrl) ; MpStreamPlayer* pPlayer = new MpStreamPlayer(mCfg->getFlowGraph()->getMsgQ(), url, STREAM_SOUND_LOCAL | STREAM_FORMAT_RAW) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerUnrealized) ; MyPlayerListenerPoller* pPoller = new MyPlayerListenerPoller() ; status = pPlayer->addListener(pPoller, (void*) i) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; MyPlayerListenerHistoryKeeper* pVerifier = new MyPlayerListenerHistoryKeeper() ; status = pPlayer->addListener(pVerifier, (void*) i) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; status = pPlayer->realize(FALSE) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; bRC = pPoller->waitForState(PlayerRealized); CPPUNIT_ASSERT(bRC ) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerRealized) ; status = pPlayer->prefetch(FALSE) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; bRC = pPoller->waitForState(PlayerPrefetched); CPPUNIT_ASSERT(bRC) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerPrefetched) ; status = pPlayer->play(FALSE) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; bRC = pPoller->waitForState(PlayerPlaying); CPPUNIT_ASSERT(bRC) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerPlaying) ; // Wait a bit OsTask::delay(2000) ; status = pPlayer->stop() ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; bRC = pPoller->waitForState(PlayerAborted); CPPUNIT_ASSERT(bRC) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerAborted) ; int expectedHistory[] = { PlayerRealized, PlayerPrefetched, PlayerPlaying, PlayerAborted, -1, } ; UtlBoolean bMatches = pVerifier->matchesHistory((void*) i, expectedHistory) ; CPPUNIT_ASSERT(bMatches) ; status = pPlayer->removeListener(pPoller) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; status = pPlayer->removeListener(pVerifier) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; status = pPlayer->removeListener(pPoller) ; CPPUNIT_ASSERT(status == OS_NOT_FOUND) ; status = pPlayer->removeListener(pVerifier) ; CPPUNIT_ASSERT(status == OS_NOT_FOUND) ; delete pPlayer ; delete pPoller ; delete pVerifier ; } } void testRawAsynchronousPauseNonCache() { PlayerState state ; UtlBoolean bRC ; OsStatus status ; char szUrl[128] ; int i ; osPrintf("testRawAsynchronousPauseNonCache\n") ; // // Abort while playing... No Cache // for (i=0; i<4; i++) { sprintf(szUrl, "http://%s/longstream.raw", BASE_URL) ; osPrintf("Playing %s\n", szUrl) ; Url url(szUrl) ; MpStreamPlayer* pPlayer = new MpStreamPlayer(mCfg->getFlowGraph()->getMsgQ(), url, STREAM_SOUND_LOCAL | STREAM_FORMAT_RAW) ; status = pPlayer->getState(state) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; CPPUNIT_ASSERT(state == PlayerUnrealized) ; MyPlayerListenerPoller* pPoller = new MyPlayerListenerPoller() ; status = pPlayer->addListener(pPoller, (void*) i) ; CPPUNIT_ASSERT(status == OS_SUCCESS) ; MyPlayerListenerHistoryKeeper* pVerifier = new MyPlayerListenerHistoryKeeper() ; status = pPlayer->addListener(pVerifier, (void*) i) ;
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