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📄 cpghostconnection.h

📁 基于sipfoundy 公司开发的sipx协议API
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// // // Copyright (C) 2005, 2006 SIPez LLC// Licensed to SIPfoundry under a Contributor Agreement.//// Copyright (C) 2005, 2006 SIPfoundry Inc.// Licensed by SIPfoundry under the LGPL license.// // Copyright (C) 2004, 2005 Pingtel Corp.// Licensed to SIPfoundry under a Contributor Agreement.// // $$//////////////////////////////////////////////////////////////////////////////// Author: Dan Petrie (dpetrie AT SIPez DOT com)#ifndef _CpGhostConnection_h_#define _CpGhostConnection_h_// SYSTEM INCLUDES//#include <...>// APPLICATION INCLUDES#include <cp/Connection.h>#include <net/SipContactDb.h>// DEFINES// MACROS// EXTERNAL FUNCTIONS// EXTERNAL VARIABLES// CONSTANTS// STRUCTS// TYPEDEFS// FORWARD DECLARATIONS//:logical Connection within a call// The Connection encapsulates the call setup protocol and state// information for the leg of a call to a particular address.class CpGhostConnection: public Connection{/* //////////////////////////// PUBLIC //////////////////////////////////// */public:/* ============================ CREATORS ================================== */   CpGhostConnection(CpCallManager* callMgr = NULL,              CpCall* call = NULL, const char* callId = NULL);     //:Default constructor   virtual   ~CpGhostConnection();     //:Destructor/* ============================ MANIPULATORS ============================== */   virtual UtlBoolean dequeue(UtlBoolean callInFocus);   virtual UtlBoolean dial(const char* dialString,                                                  const char* callerId,                                                  const char* callId,                          const char* callController = NULL,                          const char* originalCallConnection = NULL,                          UtlBoolean requestQueuedCall = FALSE,                          const void* pDisplay = NULL);   //! param: requestQueuedCall - indicates that the caller wishes to have the callee queue the call if busy   virtual UtlBoolean originalCallTransfer(UtlString& transferTargetAddress,                                           const char* transferControllerAddress,                                           const char* targetCallId,                                           bool       remoteHoldBeforeTransfer = true                                           );   // Initiate blind transfer on transfer controller connection in   // the original call.   virtual UtlBoolean targetCallBlindTransfer(const char* transferTargetAddress,                                                           const char* transferControllerAddress);   // Communicate blind transfer on transfer controller connection in   // the target call.  This is signaled by the transfer controller in the   // original call.   virtual UtlBoolean transfereeStatus(int connectionState, int response);   // Method to communicate status to original call on transferee side   virtual UtlBoolean transferControllerStatus(int connectionState, int cause);   // Method to communicate status to target call on transfer   // controller side   virtual UtlBoolean answer(const void* hWnd = NULL);   virtual UtlBoolean hangUp();   virtual UtlBoolean hold();   virtual UtlBoolean reject();   virtual UtlBoolean redirect(const char* forwardAddress);   virtual UtlBoolean offHold();   virtual UtlBoolean renegotiateCodecs();   virtual UtlBoolean accept(int forwardOnNoAnswerSeconds);   //! Change the local identity for the existing connection   /*! Not implemented for CpGhostCOnnections    */   virtual UtlBoolean changeLocalIdentity(const UtlString& newLocalIdentity,                                          const UtlBoolean& shouldSignalIdentityChangeNow);   virtual UtlBoolean processMessage(OsMsg& eventMessage,                                    UtlBoolean callInFocus, UtlBoolean onHook);/* ============================ ACCESSORS ================================= */   virtual UtlBoolean getRemoteAddress(UtlString* remoteAddress) const;   //: get Connection address   //! returns: TRUE/FALSE if the connection has an address.  The connection may not have an address assigned yet (i.e. if it is not fully setup).   virtual UtlBoolean getRemoteAddress(UtlString* remoteAddress, UtlBoolean leaveFieldParametersIn) const;   //: get Connection address   //! returns: TRUE/FALSE if the connection has an address.  The connection may not have an address assigned yet (i.e. if it is not fully setup).       virtual UtlBoolean getSession(SipSession& session);    //! Stub not implemented!    virtual UtlBoolean sendInDialog(SipMessage& message,                                     OsMsgQ* responseQueue,                                    void* responseListenerData);    /**     * Enumerate possible contact addresses     */    virtual void getLocalContactAddresses( CONTACT_ADDRESS contacts[],                                           size_t nMaxContacts,                                           size_t& nActualContacts) ;/* ============================ INQUIRY =================================== */   virtual UtlBoolean willHandleMessage(OsMsg& eventMessage) const;   virtual UtlBoolean isConnection(const char* callId,                                  const char* toTag,                                  const char* fromTag,                                  UtlBoolean strictCompare) const;   virtual UtlBoolean isSameRemoteAddress(Url& remoteAddress) const;/* //////////////////////////// PROTECTED ///////////////////////////////// */protected:/* //////////////////////////// PRIVATE /////////////////////////////////// */private:        CpGhostConnection(const CpGhostConnection& rCpGhostConnection);     //:Copy constructor (disabled)        CpGhostConnection& operator=(const CpGhostConnection& rhs);     //:Assignment operator (disabled)    UtlString mRemoteAddress;};/* ============================ INLINE METHODS ============================ */#endif  // _CpGhostConnection_h_

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