📄 pslampinfo.h
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//// Copyright (C) 2004, 2005 Pingtel Corp.// //// $$//////////////////////////////////////////////////////////////////////////////#ifndef _PsLampInfo_h_#define _PsLampInfo_h_// SYSTEM INCLUDES// APPLICATION INCLUDES// DEFINES// MACROS// EXTERNAL FUNCTIONS// EXTERNAL VARIABLES// CONSTANTS// STRUCTS// TYPEDEFS// FORWARD DECLARATIONSclass PsLampTask;//:Phone set button informationclass PsLampInfo{friend class PsLampTask;/* //////////////////////////// PUBLIC //////////////////////////////////// */public: enum LampMode { OFF = 0x00, STEADY = 0x01, FLASH = 0x02, // slow on and off FLUTTER = 0x04, // fast on and off BROKEN_FLUTTER = 0x08, // superposition of flash and flutter WINK = 0x10, };/* ============================ CREATORS ================================== */ PsLampInfo(int lampId=0, const char* pName="", LampMode mode=OFF); //:Constructor // Default values are provided for all of the arguments so that it is // possible to allocate an array of PsLampInfo objects. PsLampInfo(const PsLampInfo& rPsLampInfo); //:Copy constructor virtual ~PsLampInfo(); //:Destructor/* ============================ MANIPULATORS ============================== */ PsLampInfo& operator=(const PsLampInfo& rhs); //:Assignment operator/* ============================ ACCESSORS ================================= */ int getId(void) const; //:Returns the lamp ID const char* getName(void) const; //:Returns the lamp name/* ============================ INQUIRY =================================== *//* //////////////////////////// PROTECTED ///////////////////////////////// */protected:/* //////////////////////////// PRIVATE /////////////////////////////////// */private: int mLampId; // lamp identifier LampMode mLampMode; // current lamp mode char* mpLampName; // name for this lamp // Access to the mode information for lamp objects needs to be // synchronized. The following methods: setInfo(), setMode() and getMode() // are intended to be called indirectly via methods associated with the // PsLampTask (which ensures that access to the data is synchronized // appropriately. void setInfo(int lampId, LampMode mode, char* pLampName); //:Set all of the properties for the PsLampInfo object void setMode(LampMode mode); //:Set the lamp mode PsLampInfo::LampMode getMode(void) const; //:Returns the lamp mode};/* ============================ INLINE METHODS ============================ */#endif // _PsLampInfo_h_
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