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📄 pstaobutton.h

📁 基于sipfoundy 公司开发的sipx协议API
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//// Copyright (C) 2004, 2005 Pingtel Corp.// //// $$//////////////////////////////////////////////////////////////////////////////#ifndef _PsTaoButton_h_#define _PsTaoButton_h_// SYSTEM INCLUDES// APPLICATION INCLUDES#include "ps/PsTaoComponent.h"// DEFINES// MACROS// EXTERNAL FUNCTIONS// EXTERNAL VARIABLES// CONSTANTS// STRUCTS// TYPEDEFS// FORWARD DECLARATIONSclass PsTaoLamp;//:The PsTaoButton class models the keypad and feature buttons.class PsTaoButton : public PsTaoComponent{   friend class PsPhoneTask;     // The PsPhoneTask is responsible for creating and destroying     // all objects derived from the PsTaoComponent class.  No other entity     // should invoke the constructors or destructors for these classes./* //////////////////////////// PUBLIC //////////////////////////////////// */public:   enum ButtonState   {      UP,      DOWN   };/* ============================ CREATORS ================================== *//* ============================ MANIPULATORS ============================== */   void buttonDown(void);     //:Press (and hold) the button down.   void buttonUp(void);     //:Release the button.   void buttonPress(void);     //:Press the button, effectively buttonDown() followed by buttonUp().   UtlBoolean setInfo(const UtlString& rInfo);     //:Sets the information associated with this button./* ============================ ACCESSORS ================================= */   PsTaoLamp* getAssociatedPhoneLamp(void);     //:Returns a pointer to the lamp associated with this button or NULL if     //:there is no associated lamp.   void getInfo(UtlString& rInfo);     //:Returns the information associated with this button./* ============================ INQUIRY =================================== */   UtlBoolean isButtonDown(void);     //:Returns TRUE if the button is down, otherwise FALSE.   UtlBoolean isButtonRepeating(void);     //:Returns TRUE if the button is repeating (and down), otherwise FALSE./* //////////////////////////// PROTECTED ///////////////////////////////// */protected:        PsTaoButton(const UtlString& rComponentName, int componentType);/* //////////////////////////// PRIVATE /////////////////////////////////// */private:   int        mButtonState;     // button state (up or down)   UtlString   mButtonInfo;      // button info   UtlBoolean  mIsRepeating;     // TRUE if button is repeating   UtlBoolean  mbNotSetBefore;     // TRUE if button info is not yet set   PsTaoLamp* mpAssocLamp;      // pointer to the associated lamp   PsTaoButton(const UtlString& rName, const UtlString& rInfo);     //:Constructor   virtual   ~PsTaoButton();     //:Destructor   void setAssociatedPhoneLamp(PsTaoLamp& rLamp);   PsTaoButton();     //:Default constructor (not implemented for this class)   PsTaoButton(const PsTaoButton& rPsTaoButton);     //:Copy constructor (not implemented for this class)   PsTaoButton& operator=(const PsTaoButton& rhs);     //:Assignment operator (not implemented for this class)};/* ============================ INLINE METHODS ============================ */#endif  // _PsTaoButton_h_

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