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📄 gseview.h

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#if !defined(AFX_GSEVIEW_H__11044CB8_BF80_4D54_851F_88FEC8F9838F__INCLUDED_)
#define AFX_GSEVIEW_H__11044CB8_BF80_4D54_851F_88FEC8F9838F__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GSEView.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// GSEView view

class GSEView : public CScrollView, public CGsEngine
{

	CGsTexture*	m_ptr_bk_texture;
	DWORD		m_bk_color;


protected:
	GSEView();           // protected constructor used by dynamic creation
	DECLARE_DYNCREATE(GSEView)


// Attributes
public:
//	virtual HRESULT OnRender();
//	virtual BOOL OnUpdate();

// Operations
public:
	virtual HRESULT OnDraw(CGsSurface* pSurface);
	virtual HRESULT ReleaseSource();
	virtual HRESULT RestoreSource();
	VOID SetBkColor(DWORD color);
	VOID SetBkTexture(const char* strBkTexture=NULL);
	virtual BOOL Init();


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(GSEView)
	public:
	virtual BOOL OnScroll(UINT nScrollCode, UINT nPos, BOOL bDoScroll = TRUE);
	protected:
	virtual void OnDraw(CDC* pDC);      // overridden to draw this view
	virtual void OnInitialUpdate();     // first time after construct
	virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
	virtual void OnActivateView(BOOL bActivate, CView* pActivateView, CView* pDeactiveView);
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual HRESULT OnRender();
//	virtual HRESULT RenderView(LPDIRECT3DDEVICE7 pDev, CGsSurface* pBackSurface);
	virtual ~GSEView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

	// Generated message map functions
	//{{AFX_MSG(GSEView)
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
	afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnMouseMove(UINT nFlags, CPoint point);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_GSEVIEW_H__11044CB8_BF80_4D54_851F_88FEC8F9838F__INCLUDED_)

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