📄 layer1pin.cpp
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/*
* Openmysee
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "stdafx.h"
#include ".\layer1pin.h"
Layer1Pin::Layer1Pin(NPLayer1::Layer1* pLayer1, bool bAudio) :
m_pLayer1(pLayer1),
m_bAudio(bAudio),
m_needmediatype(true)
{
if(bAudio)
m_maxSize = 200*1024; //音频数据缓冲区按200K计算
else
m_maxSize = 1000*1024; //视频缓冲按1000K计算
}
Layer1Pin::~Layer1Pin(void)
{
}
void Layer1Pin::Start()
{
m_needmediatype = true;
}
P2P_RETURN_TYPE Layer1Pin::GetDataEx(
SampleHeader& header, // out, 数据头
PBYTE& pData, // out, 存储数据的缓冲区
const UINT maxSize, // in, 缓冲区的长度
const bool bKeySample, // in, 是否寻找关键帧
bool bSaveSample //in, 是否缓冲当前的sample到本地
)
{
P2P_RETURN_TYPE ret = m_pLayer1->GetData(header, pData, maxSize, m_bAudio, bKeySample);
if(ret != PRT_OK)
return ret;
if(header.start == 0 && header.length == 0) //这是媒体类型的头
{
m_mediatype.SaveMediaTypeData(header, pData, 256); //保存媒体类型数据,存开头的256个byte也应该够了
}
else if(bSaveSample)
{
SampleBuffer::Clean(); //先清理当前的缓冲数据
SampleBuffer::SaveData(header, pData, maxSize); //保存被缓冲的sample
}
return ret;
}
P2P_RETURN_TYPE Layer1Pin::PeerData(
SampleHeader& header, // out, 数据头
PBYTE& pData, // out, 存储数据的缓冲区
const UINT maxSize, // in, 缓冲区的长度
const bool bKeySample // in, 是否寻找关键帧
)
{
if(IsAnyDataSaved()) //如果已经缓冲了数据,只显示缓冲的那块数据
{
SampleBuffer::PeerData(header, pData, maxSize);
return PRT_OK;
}
return GetDataEx(header, pData, maxSize, bKeySample, true);
}
P2P_RETURN_TYPE Layer1Pin::GetData(
SampleHeader& header, // out, 数据头
PBYTE& pData, // out, 存储数据的缓冲区
const UINT maxSize, // in, 缓冲区的长度
const bool bKeySample // in, 是否寻找关键帧
)
{
if(m_needmediatype)
{
int m_errcount = 0;
while(!m_mediatype.IsInited())
{
if(m_errcount > 3)
{
//我ft! 类型数据不知道到哪里去了。只有放弃了
MessageBox(NULL, "获取媒体类型失败了。播放将会停止", "", MB_OK);
return PRT_SYS;
}
P2P_RETURN_TYPE ret = GetDataEx(header, pData, maxSize, bKeySample, true);
if(ret != PRT_OK) //得不到数据头,再试几次
{
m_errcount++;
Sleep(50);
}
else
break;
}
//得到了数据头,可能是刚刚peerdata得到的,也可能是之前存下来的,恢复它
m_mediatype.RestoreMediaTypeData(header, pData, maxSize);
m_needmediatype = false;
return PRT_OK;
}
if(IsAnyDataSaved() && SampleBuffer::GetData(header, pData, maxSize)) //有被缓冲的数据, 将缓冲的数据恢复
{
if(!(bKeySample && !header.bSyncPoint)) //要求关键帧,但我们缓冲的不是,就只能放弃,从layer1中获得,否则,可以返回
return PRT_OK;
}
return GetDataEx(header, pData, maxSize, bKeySample, false);
}
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