📄 stdafx.h
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// stdafx.h : 标准系统包含文件的包含文件,
// 或是常用但不常更改的项目特定的包含文件
//
#pragma once
#pragma warning(disable: 4995)
#define WIN32_LEAN_AND_MEAN // 从 Windows 头中排除极少使用的资料
// Windows 头文件:
#include <windows.h>
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
// Insert your headers here
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <streams.h>
#include <winsock2.h> // Winsock2
#include <string>
#include <ASSERT.H>
#include <TIME.H>
#include <tchar.H>
#include "Structs.h"
#include "../layer1/LayerDefine.h"
using namespace std;
#ifndef SAFE_DELETE
#define SAFE_DELETE( x) \
if( NULL != x ) \
{ \
delete x; \
x = NULL; \
}
#endif
#ifndef SAFE_ARRAYDELETE
#define SAFE_ARRAYDELETE( x ) \
if( NULL != x ) \
{ \
delete [] x; \
x = NULL; \
}
#endif
enum {
MAX_PATH_EX = 1024, // 文件路径长度
};
//
#define MEDIATYPE_CHANGED WM_APP + 100
#define MEDIA_ERROR_STOP WM_APP + 101
#include "uuids.h"
#include "ISettings.h"
#include "ZZLFileReader.h"
#include "networkproxy.h"
#include "http_fetcher.h"
#include "resource.h"
//
#include "TVPinStream.h"
#include "TVPinvideo.h"
#include "TVPinaudio.h"
#include "tvsourcefilter.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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