⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 datastruct.h

📁 经典模拟退火算法,希望能对大家有所帮助
💻 H
字号:
#ifndef DATASTRUCT_H_H
#define DATASTRUCT_H_H

class EdgeNode: public CObject
{
public:
	int index;
	short nCount;
	
	EdgeNode(){
		nCount = 0;
		index = 0;
	}

	EdgeNode(int ind, int nCo){
		index = ind;
		nCount = nCo;
	}

//	~EdgeNode(){
//	}
};

class PointCls : public CObject
{
public:
	int index;
	int x;
	int y;
	bool vertex;//与该点相关的边使用次数是否都为2
	bool intri;//点是否在三角形中
	CObList* edgeList;

public:
	void iniEdgeList(CObList* temp){
		edgeList = temp;
	}

	int getIndex() { 
		return index;
	}

	double getX(){
		return x;
	}

	double getY(){
		return y;
	}
	
	CObList* getEdgeList(){
		return edgeList;
	}

	PointCls(int i, int j, int k){
		x = i;
		y = j;
		index = k;
		vertex = false;
		intri = false;
		edgeList = new CObList(100);
	}
	
	PointCls(){
		index = 0;
		y = 0;
		x = 0;
		vertex = false;
		intri = false;
		edgeList = 0;
	}

	~PointCls(){
		POSITION pos1;
		pos1 = edgeList->GetHeadPosition();
		while(pos1 != NULL)
		{
			EdgeNode* pEdge = (EdgeNode*)edgeList->GetNext(pos1);
			delete pEdge;
			pEdge = NULL;
		}
		if(!edgeList->IsEmpty())
		{
			edgeList->RemoveAll();
			edgeList = NULL;
		}
	}
};

class TriAngle: public CObject
{
public:
	bool enlarge;//该三角形是否已经扩展
	int index[3];
public:
	TriAngle(int i, int j, int k){
		index[ 0 ] = i;
		index[ 1 ] = j;
		index[ 2 ] = k;

		enlarge = false;
	}

	int* getAngle(){
		return index;
	}
};

#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -