📄 wafuncs.h
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#if !defined(__WinAmpFuncs_H_)
#define __WinAmpFuncs_H_
#define PLAYING 1
#define PAUSED 3
#define WINAMP_CLASS "Winamp v1.x"
#define WINAMP_VIS_CLASS "WinampVis"
bool IsPlaying(HWND hWnd=NULL);
bool IsPaused(HWND hWnd=NULL);
bool KillUpdateTimers(HWND hWnd=NULL);
bool StartUpdateTimers(HWND hWnd=NULL);
bool ShowVisWindow(HWND hWnd=NULL);
bool HideVisWindow(HWND hWnd=NULL);
bool PointInRect(LPRECT lpRect, POINT& pt);
bool BitmapBlt(HDC hDCDest, HBITMAP hBit, int nLeft, int nTop);
bool BitmapResBlt(HWND hWnd, int nResID, HDC hDCDest, int nLeft, int nTop);
bool WritePrivateProfileInt(LPCSTR lpszApp, LPCSTR lpszKey, int nValue, LPCSTR lpszFileName);
bool BitmapBltEx(HDC hDestDC, HBITMAP hBitmap, int nLeft, int nTop, int nWidth, int nHeight, int nSrcLeft, int nSrcTop);
HBITMAP MakeScreenCompatibleBitmap(HBITMAP hBit, int nWidth, int nHeight);
#endif
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