📄 gui.h
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#ifndef GUI_H
#define GUI_H
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
typedef unsigned char uint8; /* defined for unsigned 8-bits integer variable 无符号8位整型变量 */
typedef signed char int8; /* defined for signed 8-bits integer variable 有符号8位整型变量 */
typedef unsigned int uint16; /* defined for unsigned 16-bits integer variable 无符号16位整型变量 */
typedef signed int int16; /* defined for signed 16-bits integer variable 有符号16位整型变量 */
typedef unsigned long uint32; /* defined for unsigned 32-bits integer variable 无符号32位整型变量 */
typedef signed long int32; /* defined for signed 32-bits integer variable 有符号32位整型变量 */
typedef float fp32; /* single precision floating point variable (32bits) 单精度浮点数(32位长度) */
typedef double fp64; /* double precision floating point variable (64bits) 双精度浮点数(64位长度) */
#ifndef NULL
#define NULL ((void*)0) /* changed from char* 93.01.21 ICLM */
#endif
#include "all.h"
#ifdef SED1335
#include "SED1335.h"
#endif
#ifdef T6963
#include "T6963.h"
#endif
// * 应用程序配置 *
// *Application Program Configurations*
// ********************************
//以下根据需要改动
#include "GUI_CONFIG.H"
#include "GUI_BASIC.H"
#include "GUI_STOCKC.H"
#include "FONT_MACRO.H"
#include "FONT5_7.H"
#include "FONT8_8.H"
#include "FONT24_32.H"
#include "LOADBIT.H"
#include "WINDOWS.H"
#include "MENU.H"
//#define spline
#ifdef spline
#include "SPLINE.H"
#endif
#endif
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