📄 conditionalaction.java
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/* * YALE - Yet Another Learning Environment * Copyright (C) 2002, 2003 * Simon Fischer, Ralf Klinkenberg, Ingo Mierswa, * Katharina Morik, Oliver Ritthoff * Artificial Intelligence Unit * Computer Science Department * University of Dortmund * 44221 Dortmund, Germany * email: yale@ls8.cs.uni-dortmund.de * web: http://yale.cs.uni-dortmund.de/ * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA. */package edu.udo.cs.yale.gui;import java.util.List;import java.util.LinkedList;import java.util.Iterator;import javax.swing.Icon;import javax.swing.AbstractAction; /** An action that must be enabled/disabled depending on certain conditions. * These conditions can be mandatrory, disallowed, or irrelevant. All ConditionalActions created are * added to a collection. */public abstract class ConditionalAction extends AbstractAction { private static final List ALL_ACTIONS = new LinkedList(); public static final int DISALLOWED = -1; public static final int DONT_CARE = 0; public static final int MANDATORY = 1; public static final int OPERATOR_SELECTED = 0; public static final int OPERATOR_CHAIN_SELECTED = 1; public static final int ROOT_SELECTED = 2; public static final int CLIPBOARD_FILLED = 3; public static final int EXPERIMENT_RUNNING = 4; public static final int NUMBER_OF_CONDITIONS = 5; private int[] conditions = new int[NUMBER_OF_CONDITIONS]; public ConditionalAction(String name) { this(name, null); } public ConditionalAction(String name, Icon icon) { super(name, icon); ALL_ACTIONS.add(this); } /** @param index one out of OPERATOR_SELECTED, OPERATOR_CHAIN_SELECTED, ROOT_SELECTED, CLIPBOARD_FILLED, and EXPERIMEN_RUNNING * @param condition one out of DISALLOWED, DONT_CARE, and MANDATORY */ public void setCondition(int index, int condition) { conditions[index] = condition; } /** Updates all actions. */ public static void updateAll(boolean[] states) { Iterator i = ALL_ACTIONS.iterator(); while (i.hasNext()) { ((ConditionalAction)i.next()).update(states); } } /** Updates an action given the set of states that can be true or false. States refer to OPERATOR_SELECTED... * An action is enabled iff for all states the condition is DONT_CARE or MANDATORY and state is true or * DISALLOWED and state is false. */ private void update(boolean[] state) { boolean ok = true; for (int i = 0; i < conditions.length;i++) { if (conditions[i] != DONT_CARE) { if (((conditions[i] == MANDATORY) && (state[i] == false)) || ((conditions[i] == DISALLOWED) && (state[i] == true))) { ok = false; break; } } } setEnabled(ok); }}
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