00readme

来自「Graphics Gems 源码 a collection of algorit」· 代码 · 共 35 行

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This group of files is a simple demonstration of an anti-aliased linerenderer from _Graphics_Gems_.  Files in the release are:  00README -- This information file.  Makefile -- Makefile for creating the demo executable.  AALines.h -- Include file for demo source files.  AALines.c -- Rendering code from _Graphics_Gems_ pages 690-693.  AATables.c -- Initialization code for frame buffer and lookup tables.  AAMain.c -- Calling routine for the renderer.  utah.h -- Include file for friendly Utah RLE front end.  utah.c -- Source for friendly Utah RLE front end.As it is written, the program dumps its frame buffer to a Utah RLEfile.  You need to obtain the Utah RLE library from another source;try the following FTP sites:        cs.utah.edu (128.110.4.21)        weedeater.math.yale.edu (130.132.23.17)        freebie.engin.umich.edu (35.2.68.23)It should be fairly easy to dump the frame buffer to another typeof file, or straight to a display device.  See AAMain.c.Have fun.    -- Kelvin Thompson, 18 August 1990       kelvin@cs.utexas.edu

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