📄 hypotapp.c
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/*A Fast Approximation to the Hypotenuseby Alan Paethfrom "Graphics Gems", Academic Press, 1990*/int idist(x1, y1, x2, y2) int x1, y1, x2, y2; {/* * gives approximate distance from (x1,y1) to (x2,y2) * with only overestimations, and then never by more * than (9/8) + one bit uncertainty. */ if ((x2 -= x1) < 0) x2 = -x2; if ((y2 -= y1) < 0) y2 = -y2; return (x2 + y2 - (((x2>y2) ? y2 : x2) >> 1) ); }int PntOnCirc(xp, yp, xc, yc, r) int xp, yp, xc, yc, r; {/* returns true IFF a test point (xp, yp) is to within a * pixel of the circle of center (xc, yc) and radius r. * "d" is an approximate length to circle's center, with * 1.0*r < dist < 1.12*r < (9/8)*r used for coarse testing. * The 9/8 ratio suggests the code: (x)<<3 and ((x)<<3)-(x). * Variables xp, yp, r and d should be of 32-bit precision. * * Note: (9/8) forms a very tight, proper inner bound but * must be slackened by one pixel for the outside test (#2) * to account for the -1/2 pixel absolute error introduced * when "idist" halves an odd integer; else rough clipping * will trim occasional points on the circle's perimeter. */ int d = idist(xp, yp, xc, yc); if ( r > d) return(0); /* far-in */ if (9*r < 8*(d-1)) return(0); /* far-out *//* full test: r < hypot(xp-xc,yp-yc) < r+1 */ xp -= xc; yp -= yc; d = xp*xp + yp*yp; if (d < r*r) return(0); /* near-in */ r += 1; if (d > r*r) return(0); /* near-out */ return(1); /* WITHIN */ }
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