📄 mainfrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "Accobook_CE.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
// Array tbSTDButton contains relevant buttons of bitmap IDB_STD_SMALL_COLOR
static TBBUTTON g_tbSTDButton[] = {
{0, 0, TBSTATE_ENABLED, TBSTYLE_SEP, 0, 0, 0, 0},
{6, ID_APP_ABOUT, TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, 0, 0, -1},
{0, 0, TBSTATE_ENABLED, TBSTYLE_SEP, 0, 0, 0, 0}
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
// Add the buttons to the CommandBar.
// NOTE: In order for AddAdornments() to work properly, NImages must be
// the true number of button images in the bitmap file (even if not
// all of them are used).
if (!InsertButtons( g_tbSTDButton,
sizeof(g_tbSTDButton)/sizeof(TBBUTTON), // NButtons
IDR_MAINFRAME, // toolbar bitmap
7 )) // NImages
{
TRACE0("Failed to add command bar buttons\n");
return -1;
}
// Add Exit button
if (!AddAdornments(0))
{
TRACE0("Failed to add exit button\n");
return -1; // fail to create command bar
}
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CFrameWnd::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
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