📄 nand.h
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
/*++
THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
PARTICULAR PURPOSE.
--*/
#ifndef __NAND_H__
#define __NAND_H__
// NAND Flash Command.
#define CMD_READ 0x00 // Read
#define CMD_READ1 0x01 // Read1
#define CMD_READ2 0x50 // Read2
#define CMD_READID 0x90 // ReadID
#define CMD_WRITE 0x80 // Write phase 1
#define CMD_WRITE2 0x10 // Write phase 2
#define CMD_ERASE 0x60 // Erase phase 1
#define CMD_ERASE2 0xD0 // Erase phase 2
#define CMD_STATUS 0x70 // Status read
#define CMD_RESET 0xFF // Reset
static UINT16 FlashID;
void NF_Init(void);
int NF_ReadPage(UINT32 block, UINT32 page, volatile BYTE * buffer);
int NF_ReadID(void);
void NF_Reset(void);
#endif
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